filmov
tv
Upgrade Starsector for Next-Gen Hardware | Starsector Java 8, vmparams, and settings guide
Показать описание
In this video, we go over several extremely important tools to increase your performance in Starsector! This information has been hidden across the internet, with only the most dedicated players managing to implement the full upgrades. Today, we change that.
Included, is a guide on how to upgrade to Java 8, increase ram allocation, and increase Battlesize for a bigger and smoother Starsector experience!
#starsector #starsectorgame #IroncladLion
-----------------------------------------------------------------------------
Starsector Upgrade Guide Sections:
Intro: (0:00)
Background: (0:23)
Java JRE 8: (1:07)
vmparams: (5:25)
Max Battle Size: (8:35)
Fast Engine Rendering: (9:32)
A Deal's A Deal Starfarer: (10:09)
Credits: (11:14)
-----------------------------------------------------------------------------
IroncladLion Channel Links:
Other platforms:
Help me stay independent:
-----------------------------------------------------------------------------
Java 8 Download Links:
Oracle (Official Website of Java, need account):
Windows 64bit downloads:
Windows .zip (from Wisp's Starsector forum guide, cozy & secure)
Filehorse (Website used in video):
Linux downloads:
Github .gz (from Wisp's forum guide)
MacOS downloads:
Github .zip (from Wisp's forum guide)
!!! Make sure you download the correct Java for YOUR operating system !!!
-----------------------------------------------------------------------------
There has been a recent breakthrough! Starsector user "Mikohime" has managed to convert Java 23 into a playable version for Starsector, resulting in a MASSIVE increase in FPS and general performance. It's some tech wizardry that I lack the credentials to explain properly but I'll post the links with instructions.
Requires : Starsector 0.97a-RC11
First link is to the required Java 23. The second link is to Miko's wizardry, which includes the instructions needed to get it all working. I have tested this myself, and can confirm it works, at least with vanilla. I'll be testing with additional mods in time once I get some more time.
-----------------------------------------------------------------------------
vmparams - Smooth brain copy & paste edition:
-----------------------------------------------------------------------------
Fast Engine Rendering mod by tomatopaste:
Seriously, this mod is great. I don't know why it doesn't get more attention, so here I am... Giving it attention.
-----------------------------------------------------------------------------
Thumbnail artwork by CY / Milkydromeda, featuring the Exoscar from the United Aurora Federation (UAF) mod.
-----------------------------------------------------------------------------
Video made using Sony Vegas Pro 14
Music by Dark Fantasy Studio and from Music Mania Bundle
Emotes from Omega Strikers (amazing game by the way)
Included, is a guide on how to upgrade to Java 8, increase ram allocation, and increase Battlesize for a bigger and smoother Starsector experience!
#starsector #starsectorgame #IroncladLion
-----------------------------------------------------------------------------
Starsector Upgrade Guide Sections:
Intro: (0:00)
Background: (0:23)
Java JRE 8: (1:07)
vmparams: (5:25)
Max Battle Size: (8:35)
Fast Engine Rendering: (9:32)
A Deal's A Deal Starfarer: (10:09)
Credits: (11:14)
-----------------------------------------------------------------------------
IroncladLion Channel Links:
Other platforms:
Help me stay independent:
-----------------------------------------------------------------------------
Java 8 Download Links:
Oracle (Official Website of Java, need account):
Windows 64bit downloads:
Windows .zip (from Wisp's Starsector forum guide, cozy & secure)
Filehorse (Website used in video):
Linux downloads:
Github .gz (from Wisp's forum guide)
MacOS downloads:
Github .zip (from Wisp's forum guide)
!!! Make sure you download the correct Java for YOUR operating system !!!
-----------------------------------------------------------------------------
There has been a recent breakthrough! Starsector user "Mikohime" has managed to convert Java 23 into a playable version for Starsector, resulting in a MASSIVE increase in FPS and general performance. It's some tech wizardry that I lack the credentials to explain properly but I'll post the links with instructions.
Requires : Starsector 0.97a-RC11
First link is to the required Java 23. The second link is to Miko's wizardry, which includes the instructions needed to get it all working. I have tested this myself, and can confirm it works, at least with vanilla. I'll be testing with additional mods in time once I get some more time.
-----------------------------------------------------------------------------
vmparams - Smooth brain copy & paste edition:
-----------------------------------------------------------------------------
Fast Engine Rendering mod by tomatopaste:
Seriously, this mod is great. I don't know why it doesn't get more attention, so here I am... Giving it attention.
-----------------------------------------------------------------------------
Thumbnail artwork by CY / Milkydromeda, featuring the Exoscar from the United Aurora Federation (UAF) mod.
-----------------------------------------------------------------------------
Video made using Sony Vegas Pro 14
Music by Dark Fantasy Studio and from Music Mania Bundle
Emotes from Omega Strikers (amazing game by the way)
Комментарии