The Most Unnecessary Level in Super Mario World

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Mario games have a long tradition of allowing players to skip their levels. So mush so that often times one doesn't need to play even a majority of levels to beat the game. So today I raise the question, what is the level that a player least needs to play to beat the game? What level is the most skippable? Friends, today we search for the most unnecessary level in Super Mario World.

Check out the let's play I made while recording footage for this video

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I can't even imagine how painful creating the chart for Forest of Illusion must have been

ytplayer
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They really aren't lying when they say Super Mario World is open, the amount of paths you can take in this game is insane.

charliep
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I feel like it must be really satisfying when you reach 100% at the end, meaning you calculated everything correctly.

lol-xswz
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Thank goodness none of the secret exits outright require the switch palaces. (I know some intend for you to get them, but there are ways around them all.) I can’t even imagine the scenarios that would need to be played out in that case.

genericyoutubecommentchann
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It wasn't on the chart, but 37.5% of the Marios would have visited the Super Secret Area, grabbed some free power ups, maybe a Yoshi, then turned right back around to the ghost house they just came from.

Jsuelieta
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Looking at the logic map/flowchart, the star road's direct expressway to bowser's front door is the dealbreaker.

since so many of the Marios end up 50/50'ing funneling through it in one way or another, to wind up at the game's final level, it's not surprising that the levels immediately preceding that skip have the fewest %.

oxybe
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i think this is the last game that has that many secret exits

d-land
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Well, if you do Mario 3, good luck calculating the Warp Whistle.

thealientree
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I thought this was going to be a video about each level's merits in terms of game design.
Like... "Why did they even include this level? It doesn't have any interesting gameplay mechanics and doesn't challenge the player in any meaningful way, so it's unnecessary and could've been replaced with a more interesting concept."

ShyGuyXXL
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Okay, you absolutely MUST find the most unnecessary level in Super Mario Bros 3. Those warp whistles in World 1 are going to send the train off the rails and into the river below with all of the possibilities.

tylerlarsen
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But what is the least necessary level in Hotel Mario

WaluigiGoesWa
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This was and still is my favorite 2D Mario game because of all the interesting paths you can take.

The fact that it’s pretty open-world blew my mind because I was used to games like New Super Mario Bros. World 4 was especially interesting

Zyphon
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Me: this is a kids game. The chart can't be that confusing.
Forest of Illusion: hahaha secret exit goes *brrrr*

julle
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"to put it more concisely: *less concise answer*"

joshuabengtson
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I’m curious, if a thousand people were polled on the levels they played, how would the results be different? Because, while this is fascinating, it is inaccurate representation of how people play to evenly split at every secret.

thejoeyguy_
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You really take into consideration how many paths are in this game when you find out that just over 5% of players would take the normal path.

thatonecactus
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i was so excited to see star world and forest of illusion. so many marios wound up in star world, and having almost half of all of them go through the special world is hilarious. forest of illusion was incredible.

ViIvaNunner
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I wonder how the people that worked on the level feel about it being called the most unnecessary

gferrol
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I thought I'd seen it all, but this is the first time I found out about Soda Lake. I always wondered where the Torpedo Teds from the credits were the whole time lol

poralium
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Teacher: The test isn't that confusing
The test:

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