Planetside 2's Deploy Dome is all the way broken

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Thanks to crafterwick and TestMir helping me test and collect footage!

Thumbnail created by @nayllo4356

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As of October 8th the sniper rifle interaction has been fixed, it'd be nice if the deploy dome was adjusted alongside it though.

DokPYT
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Clearly a Skill issue, just hit your headshots on the Sundy.

richardmartin
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It seems to me like they did what they intended to (except sniper bug), its very very hard for a single person to kill a sundy now. Seems a lot healthier for the game, and keeping fights active. One person can't just jump from fight to fight blowing gup sunddies.

ramennight
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We don't care about sunderer or balance in the game we just want to catch some fishes in peace😂

Staz
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The Sunderer dome successfully does exactly what it set out to do, increase survivability to help maintain fights. In fact I think it's impressive how it's one of the few recent changes that has been great for gameplay (after the adjustments, because jesus christ was the autorepair while undeployed broken), the devs actually set a productive target and then hit it. I say this as someone who's spent about half of my entire play time as an anti-vehicle shitter. For me I just find it really gratifying to destroy other vehicles either as infantry or a tank. It's fun for me being a force divider, neutralizing force multipliers, and destroying sunders allows me (and maybe one or two friends) to have a high impact on the outcome of a fight. Up until this point Sunderers have been far too delicate and it was way too easy for me to kill fights. Seriously, it's fun having a big impact but I actually felt bad. Now it's actually a challenge, is good for fights, and I welcome it. One infantry having a low time to kill on a spawn vehicle from high above was absolutely insane and I'm glad they fixed it so it takes a realistic concerted effort (or a REALLY high skill shitter).

soulshinobi
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The regen of the shield doesn't bother me much as it should be hard for single players to kill a sundie, my issues are the one way shield and bases where you can deploy a bus in annoying locations far too close to the point compared to the defender spawn.

Effect_FX
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Even further worse when you are an attacker and you manage to get inside the bubble, it's often full of mines and spitfire making it impossible to nagivate around.
Also you can shoot target inside the bubble if you dont render the shield on your screen (too far away) and spitfire ignore the shield (ex enemy engi spawn his turret in front of bubble like in your exemple turret would shoot the guy inside bubble).
Like Lerris said make it 2 way but it wont change the fact that people play over passively and catter to this new frustrating stagnant gameplay.

Zgegoz
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Literally all they have to do is make it a two-way shield and it would be so much more balanced

mylesouellette
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Excluding sniper rifles I think dome is fine, fight actually last not dying to a single person, that's the whole point of the update. More fair comparsion would be testing how long it takes for 2+ people to kill the sunderer.

BlackRodger
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ironically this change has actually made me more useful in my sundie killing LA loadout as im the only one in the squad that can get close enough to deal damage to the vehicle.

HOOOPER
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Overall fight quality has improved after the update so its a small price to pay.

Vargrimstn
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Getting domed takes on a whole new meaning with the Sundy update.

salvador_
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make it 2 way for everything, and leave regen its fine, so as said fight that should be ended would end

arcLerris
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Ahh I came back 2 eeeks ago and THIS IS F'ING WHY my Decimateor couldnt kill a sundi anymore, the launcher designed to hit hard... Ouch.
I did better with a c4 medic with a vehicle capable melle option lol. 😢

Nommicus
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It is "broken" only for infantrysiders. I'll give you a hint - vehicle terminal -> lightning with viper -> blam blam blam ;)

xWHITEx
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Good video Dok, I’m sorry that TMI is trolling you and others who actually think critically about the game with shit like fishing.

unit
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the game has been broken for 10 years, a game for cheaters

SanftmutLP
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Module do what its must do? (Protect sundy from OUTSIDE damage of SINGLE infantry unit) Random PS2 youtuber: ITS ALL WAY BROKEN. Half off all fights on Miller exist because of this module, definetly dont need a nerf.

P.S.
However, the description should reflect what the module actually does within the game. (regeneration)

fleetfoot
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planetside 2 is all the way broken. i told the devs what they should fix and they community blocked me on steam^^ they delete also all critics there. on f steam community where nobody is.

edit: i made a good critic and started with most basic things that are easy too change. it took time to write.

realmcafee
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It's been over a year since I played this game, but I remember that the last thing they said was that the sundy didn't last long when they had to capture a point, and now that I see that it has that shield to make it last longer, are there people complaining about that? Really? These people's parents are cousins?

madeinhellhell