Computer Graphics From Scratch... Free!

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Computer Graphics From Scratch is a new e-book releasing in a couple months that walks you through computer graphics pretty much literally from scratch. We're talking creating a rasterizer levels of from scratch. The Publisher No Starch have allowed the author to post the entire book on his website for free!

So technically not a free book, but the free contents of the book. If you like what you see in this unique book, consider supporting the author and killing a tree and picking up your own copy.

Links:

There are also several Humble Bundles running right now that are perfect if you are trying to learn game/graphic math, listed below:
Math For Programmers:

GameDev.TV Courses:

Programming Fundementals:

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Links may contain affiliate codes supporting GFS if used (and thanks if you do!)
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Links:

There are also several Humble Bundles running right now that are perfect if you are trying to learn game/graphic math, listed below:
Math For Programmers:

GameDev.TV Courses:

Programming Fundementals:



Links may contain affiliate codes supporting GFS if used (and thanks if you do!)

gamefromscratch
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Hello! I wrote the thing :) Thanks for the very entertaining review, I really enjoyed it!

GabrielGambetta
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Looks like the prequel for "Physically Based Rendering: From Theory To Implementation" that we all needed.

Theraot
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We need one about games from scratch! Oh wait a minute... 😅

PolygonHive
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Now I get to learn computer games from scratch from a book called computer games from scratch introduced to me by "games from scratch"

noelmcmanus
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I have been browsing around tutorials, and eyeing up humble bundles from this channel for some time now, but _this_ is exactly what I need where I am; foundational information without a paywall.
This, and the news of releases from museum archives are my absolute favourite parts of the recent content on this channel. Free resources all the way!

Howtard
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*Whispers "It's kinda same thing"

maynk
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I have never really understood how some people enjoy programming without enjoying mathematics... I have always found the process of designing algorithms to be quite similar to coming up with formal proofs of mathematical theorems. Besides, if you really wanted to avoid math, telling a machine which can do nothing but basic arithmetic what to do isn't really the best career choice

Samsam-kllk
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Thanks for talking about this free book! It will fit I think to my dream game engine graphics!

jummagamedeveloperbeginner
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+1 Math for Programmers book is fantastic

xenobrain
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I got the news on reddit... awesome guy!!!!

DePistolero
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Wow definitely helpful this is one my classes in college right now 😊😊

sanjeevmaharjan
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I still have a few books on making game engines from the 90's and a lot of the old books are still very relevant. Ok, now I just feel old. lol

etherealregions
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Computer graphics was my favorite course in computer science. It was a senior level course elective in the computer science curriculum. Thank you for posting the link for this book.

Coming back to edit my response after skimming through the book. Maybe I missed it but I didn’t see chapters talking about primitives and transformations. Learning about computer graphics primitives and how to perform transformations (translating, scaling, and rotating) are some fundamentals of computer graphics that are essential.

grail
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I can't read about math in any capacity - these books are for a different type of programmer whom I wish I was but in reality I really don't have a practical need for. Getting around the hard math means you are smart depending on how you look at it.

jojo-lprd
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How did I miss this when you put it up? Thanks again for contributing to my digital hording.

quebirt
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Must be immature kids disliking this. Good info.

roblesliemedia
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scratch meets scratch.. instant love! :-D

diliupg
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i like how he gets all over the internet to get us the best deals

pislify
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Does anyone know a good book to learn how to make a 3D modeling app, specifically?

skaruts