Creating a FRONTENIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Kit)

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Creating a FRONTENIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Dev. Kit).

"Basic Frontenis" programmed for the Game Boy Advance. The Frontenis Game Engine has been developed in C programming language and DEVKITADV develpment kit.

Basic-Frontenis for GBA.

Author: Ryoga a.k.a. JDURANMASTER

First step, on GBA programming.

Testing GBA mode 4, mode 3, double buffering, keyboard controlling.
No sound implemented yet

Change the following compilation script if you need to do it in order to compile the source code in your local system.

path=D:\devkitadv\bin

gcc -c -O3 -mthumb -mthumb-interwork BasicFrontenis.c

del *.elf
del *.o

pause

The project also includes pcx2sprite, pcx2gba and gbafix tools.

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Creating a FRONTENIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Dev. Kit).

"Basic Frontenis" programmed for the Game Boy Advance. The Frontenis Game Engine has been developed in C programming language and DEVKITADV develpment kit.

ryoga_
Автор

Basic-Frontenis for GBA.

Author: Ryoga a.k.a. JDURANMASTER

First step, on GBA programming.

Testing GBA mode 4, mode 3, double buffering, keyboard controlling.
No sound implemented yet

ryoga_
Автор

Change the following compilation script if you need to do it in order to compile the source code in your local system.

path=D:\devkitadv\bin

gcc -c -O3 -mthumb -mthumb-interwork BasicFrontenis.c
gcc -mthumb -mthumb-interwork -o BasicFrontenis.elf BasicFrontenis.o

objcopy -O binary BasicFrontenis.elf BasicFrontenis.gba

del *.elf
del *.o

pause

The project also includes pcx2sprite, pcx2gba and gbafix tools.

ryoga_