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Creating a FRONTENIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Kit)
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Creating a FRONTENIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Dev. Kit).
"Basic Frontenis" programmed for the Game Boy Advance. The Frontenis Game Engine has been developed in C programming language and DEVKITADV develpment kit.
Basic-Frontenis for GBA.
Author: Ryoga a.k.a. JDURANMASTER
First step, on GBA programming.
Testing GBA mode 4, mode 3, double buffering, keyboard controlling.
No sound implemented yet
Change the following compilation script if you need to do it in order to compile the source code in your local system.
path=D:\devkitadv\bin
gcc -c -O3 -mthumb -mthumb-interwork BasicFrontenis.c
del *.elf
del *.o
pause
The project also includes pcx2sprite, pcx2gba and gbafix tools.
"Basic Frontenis" programmed for the Game Boy Advance. The Frontenis Game Engine has been developed in C programming language and DEVKITADV develpment kit.
Basic-Frontenis for GBA.
Author: Ryoga a.k.a. JDURANMASTER
First step, on GBA programming.
Testing GBA mode 4, mode 3, double buffering, keyboard controlling.
No sound implemented yet
Change the following compilation script if you need to do it in order to compile the source code in your local system.
path=D:\devkitadv\bin
gcc -c -O3 -mthumb -mthumb-interwork BasicFrontenis.c
del *.elf
del *.o
pause
The project also includes pcx2sprite, pcx2gba and gbafix tools.
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