Unite Europe 2016 - AAA Scenes into VR - tips and tricks

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Mathieu Muller and Olly Nicholson (Unity Technologies) on how to get your scene running in VR platforms with a decent framerate, whilst retaining visual fidelity.

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Thanks for crediting me on the Range of Perceptions slide. I'm glad the talk was of some use to you guys.

JasonHickey
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Damn, wish I had a tenth of these guys' skills...

TheCrankydragon
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Where can we get the Photogrammetry LOD system?

TheGugustar
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24:22 is this going to be a feature in 5.4

ERINDIGR
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como cria uma conta na Unity e obter alguns programas de criação de jogos

AntonioMarcos-wzmp
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literally everything they hacked we mobile developers have been doing.. so wat is this stupid speech about..

christynpienaar