ELiTE (PC/DOS) 1987, Acornsoft Limited 'CGA-4 Color'

preview_player
Показать описание
Elite is a free-form space trading and combat simulation, commonly considered the progenitor of this sub-genre. The player initially controls a character referred to as "Commander Jameson", starting at Lave Station with 100 credits and a lightly armed trading ship called Cobra Mark III. Most of the game consists of traveling to various star systems, trading with their inhabitants, gaining money and reputation. Money can also be gained by other means beside trading; these include undertaking military missions, bounty hunting, asteroid mining, and even piracy. As the player character earns money, he becomes able to upgrade his ships with enhancements such as better weapons, shields, increased cargo capacity, an automated docking system, etc.

The game utilizes pseudo-3D wire-frame graphics; its world is viewed from a first-person perspective. It has no overarching story, though a race known as Thargoids play the role of antagonists: their ships will often attack the player-controlled ship, forcing the player to engage in space combat. Combat is action-oriented, taking place in the same environment as the exploration. The player must use various weapons the ship is equipped with, as well as manoeuvre the ship, trying to dodge enemy attacks. The player can also choose to attack neutral ships; doing so will decrease the protagonist's reputation, eventually attracting the attention of the galactic police.

Elite is notable for its expansive game world, consisting of eight galaxies and 256 planets. The player is free to travel to any of these planets, provided his ship has enough fuel for the trip (the ship's fuel capacity is limited for a journey to the distance of seven light years).

Written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite".
--
Рекомендации по теме
Комментарии
Автор

I used to play this alongside another PC that had a green screen and was running a spreadsheet so that I could see what trades were making the most profit😅. Also, blowing up weaker ships to steal their payload made me feel like I was losing my soul. I stopped.

Littletime
Автор

This version had a cute bug. The first mining laser burst at an asteroid spawned a Krait which flew at the same speed and at same orientation as the player. If you just pressed fire to the bottom, you were likely to hit the Krait, which then attacked you for your unwarranted aggression.

Solution: approach the asteroid at an angle, detach the Krait by firing a single burst, correct your flight path so that you follow the asteroid, wait a bit for the Krait to fly away, mine.

Card
Автор

Would be cool if someone would make a rom hack of the OG Elite that added a rasterizer to the polygons. Would probably run extremely slow, but would be cool.

kallekivimaki
Автор

I hated this color palette.. However here it seems to work

RelativeStrengthFit
join shbcf.ru