Design Massive Worlds in VR With Gravity Sketch | Full Game Ready Tutorial

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Creating worlds in Gravity Sketch is easy. Discover what you could create using this unique workflow I've designed as a professional VR artist.

Download the source files by joining the Patreon!

View or purchase the final result on Sketchfab:

0:00 What's the plan?
2:00 Setting our scene up
4:50 Laying the foundation
6:50 Adding grass
7:50 Intro explanation to Booleans
8:30 smooth shading bug in GS
9:25 Spawn point protip
10:23 How to snowcap mountains
10:20 How convex shapes work with Booleans
12:50 Creating table legs with symmetry
13:50 Adding trails and pathing to our map
14:40 Designing rocks philosophy
16:00 Linking vantage points with paths
17:45 Keeping your layers organized
18:37 The reason to model by hand
19:12 Changing your environment settings
19:40 First playtest around the map
20:40 Making a bridge
21:52 Lean into the mess
22:23 Keep your objects separate from your convex shapes
22:48 Changing your material colors
23:38 Making trees and planting them
27:47 What are Gravity Sketch Viewpoints
28:38 Taking progress images of your work
31:28 Strong lines are just as good as small details
31:57 Watch out for Boolean gaps
32:21 Adding snow and ice details
34:22 Learn to jump around!
35:20 Adding a second grass color
35:55 Changing the materials of dense scenes
37:16 Managing your lighting
37:32 Adding rock pebbles
37:50 Managing your time while creating.
38:55 Exporting to fix frame drops
40:53 Working with GS objects in Blender
42:33 Keyboard shortcut cheat sheet
43:52 Exporting out of Blender
44:12 Reimported model into GS
46:52 Cloning vs hand drawing
49:14 Making Pine trees
51:40 more on time management
52:40 VR POV check in
53:30 Blender clean up Part 2
54:26 Gradient Texturing in GS
55:24 Cutting the bottom part of the map off
55:58 Adding a dirt trail
56:31 Back in Blender cleaning up our scene
1:01:49: Separate objects by material
1:01:47 Name your materials then recombine objects
1:02:36 Prepping to bool!!!!
1:07:34 Managing materials after using Booleans
1:08:04 Decimating your model
1:10:35 UV discussion
1:11:28 Baking colors onto gradients
1:12:17 Exporting to Sketchfab

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Your gravity sketch and open brush tutorials gave me the confidence to start doing art in VR, and I love it. Thank you so much for everything.

SprtemareVR
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I can’t believe you can make this in an hour, looking forward to following along 👍

OvernightOats
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I bought Tilt Brush when watched your old videos and created a cave with Unity. Now Gravity Sketch. Hope to see also some environment creation in Medium. I think it will be hard to get such a big creation but still. Thanks for your sharing of knowledge and skills

epelfeld
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watching you is making my artistic passion come back. i was seriously feeling dead inside and that art wasn't worth perusing anymore. but this is the sort of thing that brings me joy

monsterx
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Emma, I've been subscribed to this channel for several years. I'm so glad to see new content. While I like Gravity Sketch the most, I appreciate that you provide a mix of VR modeling apps.

joelgraff
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super cool! ^^ thank you for sharing your complete worflow !

causelovesky.
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Need to take some time off to watch this. But I'm commenting here to show love and appreciate what you're doing!!

gadwal
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This is all great. Would love to see you take it into Unreal and play with it in there.

OneHewMan
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I really enjoyed watching you go from creating a base to creating a detailed environment in such a short time. I'd love to see workflows for character creation, or workflows for the 3D illustrations you've made in tilt brush.

Thanks for the tutorial. :)

joshuarigley
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This is great! Would love to see how to do an interior space next. Architecture for a museum for example.

bluuyo
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Your channel is going to take off!! This is prime material and content. 🙏❤️ thank you, I can't describe how excited I am to learn all of this. It's so much to learn tho!!!! 😶

thecatdowntheroad
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This is awesome welcome back :) I can't wait to see more videos

patmw
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thank you thank you thank you for such detailed tutorial! ❤

twixx
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This was awesome, really makes me want to try

kuyakuma
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Awesome content! I found your channel and watched a bunch of your videos today, I'm happy that you're back 💪😎 kudos!

salartahrirchi
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that's so cool and interesting! Thanks for sharing your process it's super instructive for me. I came from Dreams (I don't know if you know it, it's a game creation tool on ps4 and psvr), and I decided to step up by starting creating on UE5, but for now, I have some difficulty to know how to start, to found a simple workflow. I will follow you work with great interest!

Gauffreman