Vijayanagara by GMT Games - Live Interview with the designers

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GMT Games just announced the launch of a new series, inspired by COIN, called Irregular Conflict Series. The first game is Vijayanagara: The Deccan Empires of Medieval India, 1290-1398 that depicts the epic, century-long rise and fall of medieval kingdoms in India over two dynastic periods, for 1-3 players.

In this live interview we'll chat with the designers: Saverio Spagnolie, Mathieu Johnson, Cory Graham, Aman Matthews. We'll discuss their game, design process and how they use the COIN mechanics to build a different kind of game.

Timestamps:
00:30 Intro
01:32 Designers presentation
05:14 How the project started
13:20 Historical research process
14:45 Game overview
21:05 Historical background
25:40 Game Demo
43:20 Questions form the chat (asymmetry, player count, difference with COIN base system etc.)
50:59 Irregular Conflict Series
56:32 Conclusion
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Had to necro this just to say what a friggin masterpiece this game is

wviking
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Well. This interview sold me on the game.

danieldavalos
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This is my kind of game (I'm now in the P500 for it). Nice interview!

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Another great interview. I got an idea or two to steal for my own COIN design. Thanks!

captainnolan
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Excellent interview Fred - very much enjoyed that....keep them coming!

One question I was hoping would be asked/answered was ...what other settings and conflicts would this system be used for? Will it always need to be a 3-player faction setting as the game is constructed or can the game handle more or less factions aka 2-player or 4-player?

Given it has a 'combat' fighting kinetic element I wonder if more formal conflicts would be viable using this system...what other periods can it be used for as interesting as this period of Indian history is?

Cheers

Happy Wanderer

rgg
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Wonder why India looks like that. So elongated. Almost getting phallic.

frankbranson