Unreal Engine 4 Jam Breakdown (Part 1) - January 2016

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This is the first part in a possible new series covering the process of making the January 2016 Epic Game Jam game.

I try and go over what processes I went thru when making the game as well as what did and did not go well =) IF the series is liked I will continue with the next months and hopefully try and improve as there is quite a bit of rambling and lost focus moments.

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