Siberian Native Council is OVERPOWERED - But NOBODY KNOWS why! [No Exploits] #eu4

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What would you do with Infinite Monarch Power?

✦ EU4 1.37 "Winds of Change" ✦

Mods (Graphical):
- Theatrum Orbis Terrarum for 1.30+
- The Great Exhibition

#eu4 #europauniversalis4 #eu4guide
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Another day, another monarch point printer... great video as always!

LemonCake
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Chavchuveny's index of happiness probably got into negatives.

antonlavrentiev
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Imagine living in that Chavchaveniy country. Man, that's brutal!

ThePartyzanin
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> "No exploits"
> Look inside
> One of the most outrageous exploit you've seen

drakegrimm
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I can only imagine how strong this would be with 2 or 3 tribes at the same time. The only thing holding you back at that point would be that you can only declare once a month.

PatPremium
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I can assure you, if it was my own campaign, that little tribe would be guaranteed by the Ottomans, Spain and Portugal with all their colonies, as well as allied to France and the Commonwealth xD

SereglothIV
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"But revolts doesn't matter, you can just beat them once per 10 years" - a man of culture, I see...

Buffalo_Soldier
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imagine you just live in a human hunting reserve, an army comes and just raids you every other month.

hagalathekido
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absolutely insane stuff as always from my man :D rooting for you in parabellum

MoragTong
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Stability is just a number.
War exhaustion is just a number.
Mana printer go

MrSaywutnow
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Imagine some solon troops conquering 75 times one city, just to show the muscles in the end and leave.

I can imagine the faces of Chauvheveny people being like " damn, again that guys who just show how strong they are. Thats boring."

blaszu
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For those of you who want to send this exploit into the stratosphere, I've played (and lost, which shows how bad I am) a game as Solon where I went colonial.

It turn out that the New Zealand tribes are also valid targets for the "Force Migration" CB, and since they tend to stick around for a while, the list of valid targets goes from six to at least thirteen. While you won't get such a raw throughput of monarch power (which is part of the reason I screwed up, along with taking Exploration first, since I wouldn't take a -5 stab hit) the fact that there's up to thirteen targets for this means that you really don't have to cycle as hard. In a theoretically perfect 15 year cycle, you could end up with *3900* monarch points which is a little over seven a month.

Granted, I doubt that it would play _that_ nicely, since it seems like the Siberian tribes eventually reform and I don't spend enough time down under to see how breaking the fort hugbox of kiwiland causes issues, but if anyone competent wants to do anything with that info they're more than welcome to -until they really break the game and Paradox pulls a "no fun allowed" card.-

EbonySaints
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Wasn't this exactly how the Aztecs farmed for war captives to sacrifice? Constantly invading their neighbor whom they had surrounded.

Alorand
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We’re making it out of Kamchatka wity this one

David-bhhs
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This could be useful to get idea groups early, like you could get full exploration and expansion way before youre meant to have them, i know this is better with admin ideas (stability cost modifier) but itd still be good for that

goose
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8:41 I think religious idea would be much amazing. Thanks!

hoyinching
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You could also pick naval ideas for the barrage cost so you dont have to spend mana to do that

failooooo
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I use this all the time as an adventurer in the Serpentspine in Anbennar(farming points). I did not know it was base game.

TheRockhound
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Genius to discover this bug-like mechanics.☺️

XiaoyuLau
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I'm curious if this would also work (the show strength against migratory native) for australian natives to make the area *slightly* more enjoyable to play. You could easily trap quite a few of them, though you would be stuck in Australia.

ryukyu