WEAPONS + ADDON Brings 200+ Weapons to Minecraft Bedrock!

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The most insane weapon abilities you have ever seen in Minecraft Survival! let me teach you how to use them

Weapons+ Add-On adds tons of weapons! Find the best Add-Ons for tools & weapons adding 10 weapon types + 14 materials.
+ 200+ Enchantable Weapons
+ Use Add-Ons in YOUR worlds!
+ Compatible with other Add-Ons

00:00 Addon details
00:56 Learning the basics
1:42 New materials explained
8:43 200 + choices
8:55 Extra items
9:28 All armors
12:17 INSANE Weapons!
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*I was incredibly impressed with the concept of this addon, very balanced with some really cool mechanics!*



00:00 Addon details
00:56 Learning the basics
1:42 New materials explained
8:43 200 + choices
8:55 Extra items
9:28 All armors
12:17 INSANE Weapons!

ecko
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Update is out! Make sure to download the new update! :) (Sep 16)

Appreciate the thorough review Ecko! Yes, the attacking animations on the larger weapons is not good :( In order to make the weapons as vanilla-friendly as possible it was a necessary tradeoff. Basically the game only like 16x resolution textures for vanilla tools otherwise you get that weird swing. You did catch a few bugs that others have reported. I am happy to list below all of the fixes we already have ready to ship! Update is just waiting Mojang approval! :)

1. Halberd/Spear damage corrected to intended values
2. Halberd/Spear not allowing interaction with interactable blocks fixed
3. Added proper delay to a few V2 Sword abilities that could cause crashes/lag
4. Updated primary melee damage of all V2 Swords to intended values
5. Gladius sweeping strike ability not always working correctly fixed
6. All Tools will properly have durability (YAY!)
7. Damage numbers displayed on Weapons (this is not a perfect solution as you'll see but it's much better)
8. Cutlass behavior that was breaking halberd/greatsword behavior when switched to them after holding the cutlass fixed
9. Pickaxes were not effective against a few specific blocks/stairs/slabs, this has been fixed.

I'll also expand on some of the nuance. Cryo tools and weapons will apply slowness to hit mobs. Flame tools and weapons have permanent fire aspect. Flame tools also have the ability to immediately smelt mined blocks. The club will knock enemies back when hit but the Iron Golem is a heavy boy and he will not be affected :P Also Iron Golem vanilla behavior doesn't let them take fall damage! Every weapon has a unique ability of sorts. Khopesh will deal more damage to unarmored mobs, daggers are super effective against farm animals, and yes the mace stuns/freezes mobs hit! (it also does increased damage to Nether mobs) The Cryo V2 sword will freeze all the mobs around you with its ability as well :D

Happy to answer any questions anyone may have! <3

KSStudios
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I'm really sick of mods placing "emerald" as being more powerful/rare than diamond.

It always just means Finding a village and trading carrots and potatoes until you have better-than-diamond gear, bypassing half of progression

dutyfreeadventures
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Really just want a balanced add-on.

Adding overpowered gear is cool and all...but there is nothing to fight with said overpowered gear.

All the boss add-ons are pretty tame and easy, or they spam mobs way too much...I wish there was a healthy inbetween.

BattlebornReapers
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Why is every marketplace addon the same

RetroBrine-mc
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I love these add-ons but mojang needs to allow people to make new dimensions, we need a new endgame because if minecraft is already easy to people then these add-ons make it easier, there also needs to be custom biomes, that can only spawn or can spawn custom mobs that are harder than any mid-game or end-game mobs, showing that you must progress to come here, like terraria or an rpg

Mrodyo
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2:12 stand proud, bedrock, you were strong 😂😂😂

MRClock
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damaging tools durability isn't out of bedrock limitations!!!
It's actually the creator limitations, there's alot of stuff that is available in minecraft but not everyone knows about it.

t.x
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I dont know man most of these Weapon addons are way too game breakingly op like where are the higher hp mobs if you're gonna create a 50 damage sword that can be enchanted until it reaches 150+ more damage

ejoltz
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18:22 Iron Golems don't take fall damage. I discovered that from random Iron Golems falling from my sky-high Villager Trading ship on my realm. They now litter the area beneath. At least until I finally get around to building a way to dispose of them automatically.

daigozidashi
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Still waiting for the 20 dollar addon for crazy craft with multiple different kinds of mobs, dimensions, and bosses

joshuavaldez
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I’m broke we sticking with more ores until I get my next pay check 😭

AvatarLover
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I hope they make the durability a option you can toggle. My least favorite part of my playthroughs is hunting down a mending villager

darkdraco
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16:24 That is typically pronounced Co- (like the word coworker and cooperative) -pesh (like the word pest but with sh instead of st). It is an Egyptian sword. But the item that is given to you is too short. It's more of a sickle. the Khopesh has a blade that angles forward and curves backwards, which was designed for the purpose of catching and pulling away enemy shields and weapons. yet the blade of the Khopesh is much longer and less circular. It's a really cool weapon. I like it a lot.

daigozidashi
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All the add-ons I've tried so far are:

Bosses+ add-on
Horror survival add-on
Furniture add-on by xp
World builder add-on ( amazing)
The dawn era addon
Backpack add-on
Jetpacks and backpacks addon
Utilities add-on
Tinker's construct add-on
Health bars add-on
Dragons add-on
Training dummies add-on
Raft survival add-on
Morph gauntlet ( new update)
Mobs in bottle add-on
Machinery add-on
Storage add-on

MRClock
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I really like this addon, it has great ideas, so congratulations to the developers for their amazing work. But I have found some details that would need to be improved, the two most important in my opinion are that the new weapons show the amount of damage they do when you hover the mouse over them; and when you craft common tools but made of new materials, for example a copper shovel, they perform the action assigned to the right click. I really hope they improve the addon with future updates, because I think it has great potential.

pokemero
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Now what I need is an add on that keeps track of my add ons specially all these extra ore combos I need an identification to pop up when looking at one of these new random ores and maybe a break list of what can break them so I don’t need to run to a guide book while mining

pimpinken
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A lot in this add on and the designs are cool. I like that it is progression based but I just don’t feel so many different armors or weapons in a world so it is an add on that really interests me. Keep up the amazing content! Hope you are having a fantastic weekend! Take care.

hootowl
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I'm surprised that dragon pickaxe is the only way to break 4th wall of bedrock.

thelightbrigadef
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The dragon armor being obtainable throw obsidian seems bit busted and so does the cryo from ice.

Id chance it so Crying Obsidian gives you the ore since its harder to come by and as for cryo it should only drop from blue ice and even then rarely.

drawdeath