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BLENDER CLOTH ANIMATION + EDGE CUT MODIFIER - Dissolve Sprite can
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I used a clothing modifier combined with a cut edge modifier and VertexWeightProximity to disolve the Sprite can. Some wind force field and this is the result.
Blender 3.3 - Cycle render animation
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Blender 3.3 - Cycle render animation
➡️To hire me:
➡️Insta:
➡️Behance:
➡️Artstation