Speechly Client for Unity | Product Release

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The world of AR/VR, Gaming, and Metaverse experiences continues to grow, so we are excited to release our Speechly Client Library for Unity. This release is the result of growing demand for being able to easily add a Real-Time Voice UI as a Feature to these experiences to make them more interactive and easier to navigate.

This client library streams audio from a Unity or .NET app to the Speechly cloud Voice API and provides a C# API for receiving real-time Speech-to-Text (STT) transcription and Natural Language Understanding (NLU) results. This makes it easy to enable users to Command and Control the environment around them using their Voice.

Check out the Speechly Client for Unity in the Speechly Documentation to start developing your Voice-enabled Gaming or Metaverse experience today using this link:

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Speechly is the fast, accurate, and simple Voice User Interface (UI) API for web and mobile. Speechly's low latency, fully streaming Spoken Language Understanding® API helps development teams build voice features remarkably fast.

Easy-to-use client libraries are available for all major platforms (Javascript, React, iOS, Android) and available fully customizable UI components make it fast and simple to add voice as a feature of any digital experience. A multi-modal user interface that leverages voice for user input can be 10x more efficient than touch only solutions, helping to improve user experience, conversion and retention.

Learn more by visiting:

Developers can start building for free. Get started at:
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