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I got some of the animations more refined. It's not a complete product yet, but as you can tell, it has a lot more detail and finesse. Today I learned about the importance of never changing your effect domains into a flow setting unless you want to risk having your animation not reflect your desired result. Fun stuff. I wanted to put this on my steemit directly through Dtube, but it's being a piece of shit, so I have no choice but to upload it here first. :X
For those unaware, I've been into animation and game design lately. I've always had an interest in it, but now I'm getting good at it as my next conquest since I finished my first book. I plan on making at least one short animation, one simple game, and tie up any of my loose ends I've ever started. What can I say, I love this shit! :D
For those unaware, I've been into animation and game design lately. I've always had an interest in it, but now I'm getting good at it as my next conquest since I finished my first book. I plan on making at least one short animation, one simple game, and tie up any of my loose ends I've ever started. What can I say, I love this shit! :D