Convert CSV files To ScriptableObjects - Editor Utility [Unity Tutorial]

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#UnityTutorial #Unity3D #Comp3interactive #GameDev In this video we're going to create a handy little utility function that will convert a CSV file into potentially thousands of scriptable objects!!

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You cannot believe how much I searched for a tutorial like this. You are an absolute time saver!

CryptKeeper
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This is awesome, and just what I needed to assist with a project I'm working on.
The consideration to sanity check with a debug log was a great call!

Gemquist
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I'm participating in a game jam right now - and this has just saved me so much data entry work! THANK YOU!

heybishop
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This is SO awesome! (heehee, see what I did there?) Anyway, thanks so much for creating this tutorial - you saved me from entering 156 records one at a time. Your delivery was clear, concise, and straight to the point. Your production value was excellent, with no annoying speaking habits (eg lip smacking and over use of the phrase "go ahead and..." Very well done, sir!

charlythompson
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Holy...S. Thank you so much for this. Few of us are creating a game that has a lot of dialogue and having outside database for dialogue is life saving. Thank you very, very much for this!

geniuspancake
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Thank you. You saved me a whole lot of boring number crunching. 396 fields' worth, in fact.

_Mojius_
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Simple, clean explanation, great tutorial!

gaborszpisjak
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Works very well. Excellent tutorial, will change the way I use scriptableobjects. Thank you very much!

woodenfences
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Great stuff. Super helpful for batch creating a ton of SOs.

antoniodelgado
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Wow, i need this!
Thank you very much!

virus
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Just found this highly useful video, thanks! Would you happen to know how to populate an image element (sprite) of a scriptable object while doing this? i.e. The csv column has an image number or name in it - take that column value and pass it into the scriptable object sprite field?

robgt
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Thanks a lot, you always help me man.

pranavkushwaha
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Thanks for the amazing tutorial. btw: my girl think you sound like 007 😂

mnoel
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Nice one
How would you have that working, not in the editor but in the game at run time ?
Like, if you want the baddies to be generated from a csv files when entering a new level

richystocles
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Amazing! This just saved me tons of time, Just one thing... Every few times that I use it, it suddenly loses all the namespaces in the project. I can only fix it by moving the script in and out of the folder or all-out closing unity.
Any idea why?

MrSmoofist
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If your csv file is opening in excel change the file under properties to open with Visual Studio.

neilfosteronly
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Howcomes when you ran it the second time to add the zombie you didn't get duplicates of the other assets?

Chayatfreak
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Hello, how are you ? I have a cv file, with musical notes and how long it should be played in sequence, how to put it to play?
Do; 0.1456
Re, 0.1567
Mi, 0.1645
Do, 0.1545

so this is the csv that i am defining for example, how to read this note in sequence and play? thank you

walney
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I'm having an issue with importing Dialogue from a CSV file. The problem is that certain lines contains commas. Is there any way to deal with this?

KMusic-bf
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It is possible with List<float> ? I have error NullReferenceException

DenisGricuk
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