Unity VFX Graph playstation dream art style

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Series of experiments to imitate the play station dream look using the VFX graph in Unity 3D
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Nice, any chance you could share a screenshot of this VFX graph? I've been trying to get close to the Dreams flecks look but haven't figured it out. Are you just using the unlit quad output with a flecky looking texture?

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Maannnn... This is awesome. As a total noob I am trying to figure out a similar style. But my question is: Is there a way without using C++ or C#?

DjTune