Let's Talk Luigi's Mansion 3! │ Trailer Analysis/Speculation

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Thanks to the latest Nintendo Direct, we now have a trailer for Luigi's Mansion 3! Let's talk about it for like a half hour!

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TWOOTER: @ArloStuff

Additional footage provided by these spooky channels:

"Reloaded Installer #7" by LHS.
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That *W H A T* intro better stay a thing.

Protendo
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Luigi's Mansion 3 was teased in Simon's reveal trailer but I didn't want to get my hopes up too much. I KNEW the Poltergust was off model for a reason!...

izzymcgee
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The plunger attack was foreshadowed in the simon belmont smash trailer. Amazing how nintendo managed to sneak that one in without people thinking too much about it.

diegog
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Personally I hope this is a hybrid of the past two games. Give me the structure, portrait ghosts and secrets of the first game, and the puzzles and expressions of the second, and I'll be happy. This is now my most anticipated Switch game of 2019, so I'm really excited to see what they show us next.

diabeticman
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Having Mario be playable in Luigi’s game would, like, completely defeat the purpose of Luigi’s mansion

hogndog
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I think Arlo stole the Analysis Machine.

KinglyPeasant
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Gotta be honest! I don't really want playable characters that aren't just other Luigis. I think having other characters, particularly Mario, would take away from this being Luigi's own game. Especially if they play differently, cause there's definitely gonna be someone better than Luigi, making playing as him pointless. In his own game. I dunno. Just my opinion.

josemembreno
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I like the idea of being trapped at the top of the tower and having to work your way down to get out. But, I would like to see them go a step further. Instead of the game ending at the ground level, it is revealed that you need to go deep into the large basement to truly escape. It would allow some nice theming for the later floors. Think of the levels taking ideas from underground tunnels, catacombs(spooky), underwater caverns(creepy) and of course underworld(fitting for a ghost story, and possibly the final floor). It's an idea.

johnkiezulas
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I mean at the end of dark moon, doesn't Luigi take Polterpup in as his pet? That means Potlerpups presences in the game may be to help Luigi similarly to how it was in dark moon with golden bones.

robertkovarna
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Luigi, Mario, Peach, and Toad went on a vacation to a "world famous Hotel" but it turns out it's a trap and the big bad kidnapped everyone. The portraits that are crossed out is the big bad's hit list, and somehow Luigi escaped without the big bad knowing. The hotel is one big area and you have access to several areas and maybe multiple floors at first, but LOTS of it is locked behind keys and story progression. Peach will likely be the last person you save, and I'd argue that each character you save gives you some sort of upgrade. The shot of the fifth floor is from later in the game and the wanted poster proves this as it's after the big bad has found out that Luigi has escaped, and Luigi probably escapes via E. Gadd and polterpup who E. Gadd has trained, and you'll probably be able to use polterpup as a means of fighting ghosts. E. Gadd is likely part of the story because he was studying the hotel before Luigi and co showed up.

This is what I assume the game is gonna be like. Also, since it's a hotel, the portrait ghosts will probably be back, but they wont be "portrait ghosts" but rather previous guests of the hotel and ovbiously there wont be one per room, but maybe one or two per floor.

stuffz
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If it's a huge tower 5th floor could still be early game

WillWatches
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Calling it now, the device Luigi uses will be called the "Nintendo Scream".

Also, if there is not a hotel Mario reference, I will be very disappointed.

notrod
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Can we just appreciate Luigis startling animation at 11:00? He FIRST looks in the direction of the anomaly, THEN jumps up while fully turning his head, just realizing what actually happened, and LASTLY going from the jumpscare (pun not intended) to being actually scared. The balance between the pure shock transforming into genuine fear is awesome. That animation not only looks real smooth, but is also really belivable and realistic. Thats the thing that impressed me the most so far tbh.








I think I`ll get a switch and the game, it looks super fun in general, and as someone who started with the second game (which means I dont have to deal with the flaws it has compared to the first, which I want to play in the near future on the 3DS), I really appreciate they kept the design. Last thing that has to fit for me is that the varient leveldesign from dark moon is carried over and that the story is at least decent. And yes, the portrait ghosts should return. Even though I only saw short clips of them in various videos, I love the idea. But I think not including them in LM 2 was a good idea, as they would have weakened that alienating feeling you get everytime you go to a new mansion, which happens everytime that feeling is about to wear off. Only my personal opinion though, even though I now know they exist, I didn`t really miss them in dark moon. On the other hand, I havent played the first one yet, so yeah...




Also, I`ve just watched the teaser in slow motion, so here are some things I found interesting:

- I kinda have to disagree with Arlo about the game not being that scary. It`s true that the artstyle hinders that to a certain extend, but 1. the graphics are way better, so you could negate that factor in some parts, and 2., the proportions are very different from dark moon. they are more realistic, meaning that the world has become bigger in comparison to Luigi (you can see that very well with the doors who are way bigger than in Dark moon).

- at 14:50, Arlo goes on in great length about those pictures. What I noticed about them is that other than potentially hinting at something, I kind of feel that their artstyle doesnt fit in this game. Matter of fact, I am pretty sure i`ve seen them in another Mario game. Dunno, just got a feeling there.

- The jetpack part confused me a bit. I mean sure, Luigi`s scared easily, but being startled by a jetpack option he activates himself? It kind of seems off to me, but I think im interpreting too much here (again, those animations on his face tho). Also, the ghost janking at the carpet has a bow tie and some sort of portier hat. If ghosts really are dressed customly in this game, in contrast to just looking differently based on what they can do like in dark moon, I am one happy boy.

- If Luigi activates his Poltergust, he uses this horizontal grip, and I actually really like it. A further detail that gets the Poltergust away from looking just like a normal vacuum cleaner.

- 18:25 And lastly the green flashlight buttons are back. Just one detail, not that special really.

poccer
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I hope Daisy makes an appearance but I think that's a stretch. I'd like to see her character break from the Mario side games and make an appearance in a mainstream game. Especially with Luigi.

TMNTiluvpizza
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*shows 30 seconds of footage*
*Arlo makes a 30 minute video*

KidsBrianKatieMary
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I love your new intro!




WHAT?!?!

Nin-Tanner
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I really, *really* want Daisy to make an appearance. Her and Luigi could have a hilarious reverse dynamic of Mario and Peach, and I really hope she’s in this game so they can play with that.

gavo
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Minor nitpick but who else misses just the way the old ghosts sounded? Like I loved all of them but in particular my favourite was that one ghost that would hang from the ceiling and drop a bomb. His laugh was amazing and honestly I just wanna hear a ghost with that laugh again.

TheFrostedfirefly
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Weegee has *3 MANSIONS*?!




No wonder he’s everyone’s favorite Mario Brother.

undulaet
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It's actually funny. People started meme-ing "Luigi's Mansion 3: Luigi Dies" after the smash direct. And here we are!

Smuggy