The Highest DPS Thunder Cage Build | The First Descendant

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A general Build and a theory build with firing Fiesta. When Firing Fiesta actives you have roughly a 1 MILLION DPS burst. I highly recommend to go for the general use build since the symbols dont match so you cant play both builds, and firing fiesta while broken in theory, it can be very uncomfortable or bad in practice. For Speedrunning with thunder cage its mostlikely meta though (unless the boss doesn't have burst windows).

00:00 General use DPS Build
3:48 Firing Fiesta Concept Build
5:35 Gameplay

#CatGang #thefirstdescendant
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Note: that some numbers don't apply to the DPS, I have seen people asking me why my build has no 500k DPS while theirs has more than mine. And they weren't using Elemental attack. Elemental Attack is 30% so it's like having 630k DPS without accounting weakpoint DPS. The DPS number on the left is not to be taken serious, just test ingame and you see what gives you more dps.

We actually mathed it out and the DPS is 1.4Million on a non resistance/defense Monsters.

IDeVaste
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Tip: Slayer set for extra rounds is kind of pointless. Let me tell you why.
For whatever gun is your main, equip another gun of the same type of rounds. Place on that gun the two mods that increase the max capacity of the same type of rounds (forgetting the name of the mods...). With both equipped, when you pick up ammo, pick, it up with that weapon and swap back to your main.
There you go, you are now carrying over double the rounds of that type.
For General Rounds, this means going from 400 to a capacity of 838 extra rounds outside of your magazine (if fully reloaded). AMAZING.
This includes picking up rounds in a Colossus fight, as those pickups will grant you +400 general rounds. Making running out of ammo a moot point.
This of course means you're turning one of your 3 weapon slots into an ammo mule, but if you're only equipping them for weapon proficiency and not using them, this is an amazing use of your essentially unused slots....

blackkat
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Thanks bro, I have 80% of the build and managed to solo hard mode devourer and pyromancer so far (add swamp walker to the list :D)

ColonelDerpster
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So for reload canceling on thundercage you can cancel the reload at 50% 99% of the time since thunder cage reloads fast. For slower reloading weapons you will have to cancel reloads at 70-80% done. You can cle reloads with abilities (obviously), rolling, and the fastest way is just shooting your grappling hook in the air. Hope this helps anyone with even adding that bit much more optimization in your dmg

theealphabet
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Craft 3 more thunder cages and infused them to the main one for faster reloads and a couple other benefits

Jagbombs
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Nice build, also remember that upgrading the weapon ability brings up the reload time modifier up to 0 plus increased the explosion ratio of the electric blast. I doesnt take too long to do, got mine done pretty quick

praetormaximus
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Reload cancel timing depends on the gun. The longer the reload time the longer you have to wait to cancel. It's about 50% for The Thunder Cage. The Tamer you have to wait until about 80% through the reload before you cancel

laerau
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Looks like I should save every single forma from now on for my thunder cage. I thought this game would be like Warframe, and using them for characters would be optimal, but I was wrong.

juakored
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Marksman + Weak Point detection are 2 mods that are better than Reload Focus and Expand Weapon Charge, if you are using reload cancelling.
Upgrading your Thunder Cage will also give you faster reloads and it's pretty easy to farm ( took me about 1 hour for 3 copies of the thunder cage )
Last but not least, reroll the stats on your Thunder Cage. Crit chance + Crit damage + ATK + Weak point is best imo. Even if they are not golden. You have 2 of those already, so it wouldn't be too expensive to reroll the other 2 I think.

Dyils
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I find it so funny how many people can't do math
Everything is broken
Nothing is working right and no one seems to know it

joelananna
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Mine is full maxed supercharged. Maxed weapon rolls, 496k with max weak point… I solo hard bosses.

BobBob-tvhx
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Hahaha Bro no hate but hell noooo!!! Crap wepon!

christostsarouchas
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You will have more dps if you scrap the elemental mod, and use concentrate support ammo instead of reload focus, add edging shot, and then max out your ammo capacity mod. I can push mine to almost 600k. (Regardless of the number, its more dps without the elemental mod, i did the math).

KipacWF
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Reload cancel just after halfway using the grapple hook at the colossus or the air much faster than punching/dodging.

axv
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You can just hold rightclick to reload cancel you dont have to use a skill, it is much faster

wxrld
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You "maxed" your thundercage without adding 3 other thunder cages too thats a big deal, the stat changes under the hood are huge, as well as the -15% reload debuff going away.

herpderp
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At 3:00 I had to watch it a few times because I was a bit „distracted“ 😉

There is another SMG ( loaded like a P90 ) with a 750+ natural Fire Rate. Bullet Fiesta fits better there.
I use Snowflake Conductor for Thunder Cage.

themoguntian
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Each weapon has a different "breaking point" in terms of when you can animation cancel the reload. For thunder cage, it is ~25%, which is great, but for example another popular weapon, the tamer, has a breaking point of ~80%, which alongside its limited mobility really hurts its true dps outside of just the numbers on paper.

sr
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Your critical hit rate is way too low to validate that 209% (x), you’re not getting as much damage as you could be with a higher crit rate %. Throw on Edging shot, with insight instead, you want to build your cc before your CD. Your DPS number is way too inflated, since weakspot also isn’t calculated. And your whole CCD % isn’t fully calculated either.

chaoticgoodboi
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Game looks dumb.. Just run around in a circle using one weapon pretty much.. BORING

coryseaward