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Phaser Tutorial | Make Your First 2D JavaScript Game
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Whoa! Have you tried Phaser? Phaser is an HTML5 game development framework. It can be pretty tricky to get started with, but once you understand some basic principles you can really create some nifty projects. In this tutorial, you will build "Apple Catcher" a 2D game where you collect apples in a basket falling from the "Sky Tree." By learning through practice you will discover how to implement sprites, music, particle systems, and more with Phaser!
Let's Get Started!
Tutorial Chapters
0:00 Introduction
0:26 Local Setup
1:03 Clean Up Vite Files
1:27 Github Assets
1:40 HTML Setup
2:10 CSS Setup
3:33 Javascript Setup
5:21 Adding Physics to Scene
6:24 Creating Phaser Scene
6:52 Adding Background Images
8:02 Adding Player Sprite
9:46 Player Controls
11:03 Adding Target
12:06 Random Spawning
12:30 Collision Detection
13:25 Updating Hitbox Size
14:00 Game UI
15:13 Creating a Timer
16:15 Adding Music/SFX
17:13 Particles Systems
19:04 Start/End Screen Setup
20:58 Win/Lose State
22:32 Outro
Music Credits: Chill Abstract by Coma-Media
Let's Get Started!
Tutorial Chapters
0:00 Introduction
0:26 Local Setup
1:03 Clean Up Vite Files
1:27 Github Assets
1:40 HTML Setup
2:10 CSS Setup
3:33 Javascript Setup
5:21 Adding Physics to Scene
6:24 Creating Phaser Scene
6:52 Adding Background Images
8:02 Adding Player Sprite
9:46 Player Controls
11:03 Adding Target
12:06 Random Spawning
12:30 Collision Detection
13:25 Updating Hitbox Size
14:00 Game UI
15:13 Creating a Timer
16:15 Adding Music/SFX
17:13 Particles Systems
19:04 Start/End Screen Setup
20:58 Win/Lose State
22:32 Outro
Music Credits: Chill Abstract by Coma-Media
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