FoundryVTT: Updating Wall Height Data for Wall Height 4.0

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We're going over how to migrate all of your Scenes, Actors, and Compendiums for Wall Height 4.0. Wall Height was recently taken over by theripper, the same developer behind the Better Roofs and Levels modules (and many more). With that change in ownership, has also come the Wall Height 4.0 update and a data migration. This data migration is key to adding in new features to Wall Height and future proofing to for Foundry version 10 and beyond.

With the new data migration though, you will need to update your scenes and any prefab actors you have that make use of Wall Height, including any levels-enabled scenes. In this video we walk you through all of the different migration procedures that you may need to know. If you've had issues with walls blocking off access that they shouldn't, you may need to migrate your data. Use this video as a handy reference when you're testing and migrating scenes to make your transition to Wall Height 4.0 quick and easy.

SETUP GUIDE:

MODULAR SYSTEM GUIDE

TIMESTAMPS
INTRO
00:00 - Intro and Wall Height 4.0
00:25 - Auto Migration
01:02 - A Migrated Scene

MIGRATION PROCESSES
01:47 - Migrating Prefab Actors
03:36 - Migrating an Individual Scene
04:30 - Migrating Scene Compendiums
05:14 - Migrating Prefab Compendiums
07:06 - Conclusion

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Hi, will scene and prefab in moulinette be migrated on its side ?

Uniwars
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does it require a Patreon membership for this now?

setonix
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How did you get the modules to be collapsable?

SheepyTaggerNep