Procedural Buildings With Geometry Nodes Tutorial [Blender 2.93]

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1:00 you can use combine xyz node to remove those add and multily vector nodes

yogpanjarale
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Thank you very much! after that, I really wanted to study geometry nodes

johnkonrad
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This is great. Keep up the awesome videos!

alexsafayan
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With some refinement this could easily become a full fledged random village/city builder. Like, just make a hilly landscape, define a couple vertex groups (streets or population densities or something), and some ways to randomize parameters, and throw this basic structure at it and *bam* the hill is populated with houses.

Kram
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theres a pretty good demo file as well you can get that you can reverse engineer

Tremori_A