Unity's Shuriken Particle System: An Introduction (Re-upload)

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Welcome to my weekly video series on how to use particle systems in Unity 4.3! Today I'll be going over the basics of duration, lifetime, speed, and the differences between world and local simulation spaces.

In the next video, I'll be going over different ways to emit particles, and I'll create a basic particle system using what we've learned so far. If there's anything specific you want me to go over for particles, or if you have a question, post a comment below, and I'll make a tutorial on it! Thanks for watching!

(Due to some requests, I've made a new introduction video in a higher resolution)
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Hi, can you also make a tutorial of how you made the lightning weapon aura? :) Love those Hailan Rising weapon effects!

ajnabi-
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pls help how can i freeze particle effect on scene. im doing freeze time scene and cant freeze explosions and fire.

sodbilegtsogtbileg
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how to stop the Particle System and remain stopped in game ?
for example if I make it explosion to stop it animesin

watercat
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