Multiplayer FPS in Unity 3d, Part 5: Spawning our character on the network

preview_player
Показать описание

Make sure to SUBSCRIBE so you don't miss a video! Also, please feel free to ask lots of questions in the comments.

Рекомендации по теме
Комментарии
Автор

A great tutorial..  Spent the last 4 hours looking up this exact issue with instantiating multiple camera's when joining a lobby and really appreciate the breakdown of the errors. THANK YOU!

AlexH-lyin
Автор

10 years ago... still useful. Thanks bud!

brollerchannel
Автор

I was stuck with my dual camera on the scene, 10 years later your video is still useful thank you

louismoretti
Автор

Your tuts are the best man! It took me months to get my multiplayer correctly working with millions of different js scripts and different tuts! For your it just took one try! GOT ME AS A SUBSCRIBER FOR LIFE! THANKS FOR THE TUTS KEEP EM UP!

airsoftnerf
Автор

@18:53 Thank you, not only you helped me, but you also made me smile!!

soonfamous
Автор

Thank you so much for these tutorials bro. They're great. I've already made 1 game with unity, but now I'm moving on to #2 and I want it to be multiplayer. You're a great help, keep it up.

CampfireContent
Автор

This is grate I am now making a 3rd person shooter with 3 of my friends because you inspired me to :)

peterball
Автор

perfectly conherent and concise explanation this is a mega exciting series

MrZackyouells
Автор

Best tutorial out there :D really love how you explain things and actually get on the level of the audience watching ! Big THUMBS UP keep it up:))

greeneclipse
Автор

Im glad I stuck with it you just explained the camera thing perfectly for me it was driving me crazy for the 3rd person multiplayer game im trying to make with unitys built in networking. Now Im not sure cause Im starting to like Photon. Thanks again man!

patrickjones
Автор

I'm really enjoying these multiplayer series!

tigersofsteel
Автор

I love those endings!
"What's that? A problem? You know what that is? That's what we're gonna do next time. K, thx, bie!"

morphman
Автор

for anyone watching this tutorial and having problems with controlling both players at the same time, try using the photon view + On awake photon view, also dont forget to have unchecked the mouselook and fps input in the playercontroller, that did it for me

masuka
Автор

This is the first script I've done in C# and I love it

Howtomakeindiegames
Автор

Thanks for the tutorials so far :D If I make a good enough game your name will go straight into the credits :)

Fazy
Автор

seriously this one single tutorial took me like 2 hours to figure out lol, but worth :)

kupomomo
Автор

Great stuff man . Better than original photon documentation

kutancngsz
Автор

thanks for this man! added a 2 player multiplayer to my 2D skiing game!

nextlevelmods
Автор

The reason for the transform origin being halfway up the object is because there is a feature in unity where you can follow the game object in question based on its pivot point

Bill-eisy
Автор

Debug.LogError ("WTF?!?!?!?")

Good programing. thats exactly what kind of debug messages you want. :D
7:50

MrDemianTV