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CGMasterTraining: UDK DX11 - Real Time Hardware Tessellation
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CGMasterTraining: UDK DX11 - Real Time Hardware Tessellation
Learn to harness the power of Real Time Hardware Tessellation to really push the quality of your models, enabled through DX11 within Unreal Engine 3.
Instructor: Shane "Tibius" Barber
Learn to harness the power of Real Time Hardware Tessellation to really push the quality of your models, enabled through DX11 within Unreal Engine 3.
Instructor: Shane "Tibius" Barber
CGMasterTraining: UDK DX11 - Real Time Hardware Tessellation
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