6 THINGS you NEVER SAW in Roblox Doors!

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6 THINGS you NEVER SAW in Roblox Doors! These are 6 MORE MOMENTS, HIDDEN SECRETS, and FEATURES that 99.9% of Roblox Doors players have never seen! From deep secrets within the games files, to even new songs being made, YOU DON'T want to MISS THIS!

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What have YOU SEEN that NO ONE ELSE HAS? 👀

CaptainJackAttack
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small cubes such as the ones you talked about are associated with lighting purposes as they are used as a light source in roblox studio, and usually people change the texture of them to make them blend in, which is why they were a wooden texture

critical_chaosyt
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I have once seen an dark light flicks.



So once when i was playing solo at doors, i got a dark room at doors 68, and weirdly when i focus. The lights that flicks makes the flickering noise and the dark light became a little bright. And then i encountered halt, its weird tbh-

AzureVillainisct
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"WHO'S THAT GUY OVER
"Do you want a Iphone?"
"NO, I WANT CANDY!"

MrGeniucs
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If you want to spawn, Timothy, Jack, Shadow, Ambush, A-60

Well it’s really easy

Just activate windows.

Enttyz
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6:41 the cutscene would be more cool if there was people renting the hotel and children playing like how the hotel was in the past

Pea_shooter
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5:13 I’ve gotten it too, but it was with me doing the Seek chase glitch.

endstoneninja
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I’m almost positive this has been seen before but once on room 50 I was being chased down by the figure, I got into a locker. Right as the mini game activated I died, I decided to respawn after my partner finished door 50 and when I was back the heart up came back and spammed like 10 beats on each side (which I missed) but luckily the figure did not come and snap my neck.

smack
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One time I was doing the first seek chase. I opened a drawer and found TIMOTHY & A VITAMIN THAT I PICKED UP.

And also one time when I was doing the glitch I was looking in the drawers and found a lockpick.

DexterTheBadgeHunter
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This dude is the reason I still play Doors. The game came out so long ago, and never really gets updates. Yet, CaptainJackAtatck is why I still play it!

DrPeterman
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As a former dev of a random game. The flying blocks could have been the REAL LIGHTS OF THE ROOMS. Lol why do I always guess it before the video plays

Resuvean
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This video is amazing! Thank you Jack for making these videos!❤

KaijuCloudy
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Did you know at the beginning elevator (the one with elevator jam) the elevator never moves? During the buggy servers, I could see through the elevator, and I could see that we (me and my friend) were already at Door 0. We had to quit not even a quarter through due to all the glitches (glitch didn’t help me AT ALL).

extrememeowman
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6:27 plead the 5th means exercising their right to remain silent and not incriminate themselves.

mbw
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Hi Jack! This is a cool video! Keep up the good work :)

AzTro
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i got vitamins after i opened a drawer in the seek chase at the end, which was actually pretty cool, because it was the only drawer i opened there.

edit : i actually got it while i was running towards the door, i dont know why i did it, but i did.

acidyx
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The way rush and ambush work is that when they travel assuming also that the models are anchored and cannot collide maybe they just give them a higher mass and make it anchored, trough rooms the devs have put a lot of invisible parts trough each generated room called a "waypoint" the entity will run to each one of these using a function called :Lerp before its cycle is complete, when the cycle is complete for rush the devs make it unanchored making it fall into the ground and then destroy it using debris service or :Delete()

Edit: Terribly sorry i believe the way they work is basically shooting something called a raycast which basically just draws a line from a point to another and if that point hits something then it will check if it's a character and then if it is THEN it will kill the character

koki
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One time me and my friend were regularly playing doors, by the time we went to door 100…. We realized we didn’t get a courtyard!

hardgj
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Imagine the courtyard is just the guiding light talked and that cut scene has the guiding light talking and saying more deplore about the entities and every single time you go through it it shows more And more says more important stuff until the entire game is figured out and then after all of that text and every single message in all the games you have to fight the guiding light as a boss realizing that you were the entity The whole time

cancon
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One thing I noticed was that on door 100, you can actually see the elevator shaft through a window or something😮

The-Koolest-Bean