Chat messaging system using Firebase Realtime Database in Unity! [PART 3]

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Today, to learn more about the Firebase SDK for Unity, we will challenge ourselves to create a working chat system using the Realtime Database!
In this episode, we will add a way for our authenticated users to edit and delete their messages!
Hope you enjoy!
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#firebase #unity #firebasechat
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Im an indie game developer and I`ve written the backend myself and this is simply one of the best tutorials ever :)

Rubidev
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Hello Nico, i problem, When i clicked to edit button I found this error :
System.Exception: fsReflectedConverter expected Object but got String in ""
at () [0x0001c] in 2D Projects\New Unity
.

How can you help me please??
Thx

PeterPheneX
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Hey Nico, nice vid. But i have a problem. Can't unsubscribe from "ChildAdded" events. Even if i make delegetes null it just keeps sending me new messages.

alleyesonme
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Great job man
We need a vedio about how to upload an 3d object to the fire base and scencs of unity too
And if u didn't mind to make to us avedio too about how to deal with assets bundle in fire base ...upload and retrive too
Thanke u in front ..😍👍💪

MohamedAdel-umtt
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