MASSIVE UPDATE COMING TO HONKAI STAR RAIL...AGAIN!

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Honkai star rail new endgame mode coming, more qol, new divergent universe, and more covered by gacha smack.



#honkaistarrail #gacha
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i like to imagine smack is just sleeping and then his eyes shoot open at the speed of sound when he gets a whiff of new honkai star rail content news.

Binguza
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They powercreeped ALT+F4 bro. When your run gets scuffed midway the battle, we can just restart instead of closing the game lol

Borovski
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The HSR devs are always just so W....The QOL changes that they implement is just unlike any other game and I am so freaking excited for new gamemodes. OMG I love this game man

gouravkumarsingh
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Argenti release - Pure fiction for Erudition focus
Boothill release _ Apocalyptic shadow release, boss focus, most likely for Hunt because Hunt has been neglected for a while.
Possibly we can even see a new end game where survival is the focus for Pres and Abundant units.
HUGE NEWS

buitom
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We got 4 endgames now
SU, MoC, PF and now AS
Oh and SU is now DU

Caleb_Rampersad
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This is great because if you get a really good run with all the insane curios and effects, you can just take that to one shot another boss.

xerodight
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Finality mentioned 👀im so glad theres more Terminus Lore crumbs😭

raikumokun
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-Erudition for Pure Fiction
-Hunt for Apocalyptic Shadow
-Destruction for Memory of Chaos
-Preservation for Simulator Universe

sanmonypich
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So in the game Dragalia Lost (RIP, you were a real one), they implemented a roguelike mode called the Kaleidoscape where, you would go in with a solo unit (normally it was 4 per team). You would start pretty much stripped of all gear and would obtain buffs and pick up weapon drops and dragons (sorta like the weapon equivalent)... however, what would happen if you get to a certain threshold of room clears per run was that you were awarded with a unique Wyrmprint (sorta like the relic equivalent) that featured artwork of the character and was a unique reward you could get for investing time by clearing on that character in particular (the buffs were typically suited for the character's use). This incentivized using non meta picks and even healers to solo clear the Kaleidoscape and would help you understand the ins and outs of each character and how stats and item buffs would theoretically work on each character. Even if you failed to meet certain requirements for each threshold, you could continue by using handful of daily skip tickets to proceed past earlier stages so you could attempt the run again but with tracked progress points. I really hope that HSR does something similar, if not LCs or materials or w/e, at least let us have a system to show our mastery of using characters (and maybe give us rewards for clearing with certain characters/trials)

PixelleHearts
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GENSHIN COULD NEVER 🗣🗣🗣
the three magic words 😂

DanielSantos-ktxh
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genshin stans will look at this as 'nothing new' when their spiral abyss has been the same since release. 💀💀

BbrkeN
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i had a feeling that they would make a mode specifically for hunt to excel in. So basically, destruction + nihility for moc, eredution for pf, and new one for hunt? Those cover all the damage dealers right?

samanthas_tea
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In HI3 their Elysian Realm (basically HI3 version of SU) has Ego blessings which give unique bonuses to certain characters, so maybe something like that could pop up. That being said in Elysian Realm you only control one character rather than a whole team so it is a bit different.

michaelman
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More like a scam. They are not increasing the rewards just putting more pressure on people's accounts making it even harder to get jades

dante
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*Smack, FYI, Genshin has a new event: Mintpicking Event.*

Day 1: gather 20 mints. Rewards: 1 primogem. during the event, for every 10 mints you get, you get 10 flat attack bonus.

Day 2: gather 25 mints. Get 1 primogem.
Day 3: 30 mints. 1 primogem.
Day 4: 35 mints. 1 primogem.
Day 5: 40 mints. 1 primogem.
Day 6: 45 mints. 1 primogem.
Day 7: 50 mints. 2 primogems. and a 3* mint recipe.

Special reward is given once you finish the Event Story (it’s an 8-hour story of Paimon talking about mint food). You also get a 4* free catalyst that gives you 50% chance to get double mints whenever you pick up a mint in the open world.
😂

skyhart
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that jing yuan blessing cope HOLY NUCLEAR

simpleman
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Having one unique blessing for each character would be a fun idea.

YumiSumire
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They are making an endgame type for every dmg-dealing path.
like fx MOC for destruction, PF for erudition and now apocalyptic shadow for hunt characters.
This is actually exiting, my Dr.Ratio is going to pop off

GelloRatatta
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I am so excited for what's to come with star rail, 2 new game modes one being endgame and the other being the ladder climb to the top SU update with DU.

Imma just rant because why the fuck not. So I love when games do this kind of work releasing content for casual and not so casual players meaning the future for star rail content is going to be so bright and ESPECIALLY for new players and this draw of new players will just make the game thrive more and thus more new content. Imagine you're a bright eyed prospecting/new player and you see all this content; Looking into the wonderful and ever-growing story, character missions and side missions as well as the Simulated universe all 9 worlds (probably more in future) with gold and gears, swarm disaster, upcoming divergent universe but then there's even more with the forgotten hall stages leading into memory of chaos endgame with pure fiction and apocalyptic shadow right up there with it plus all the previous events.

The game already has a wealth of content for new players and the value is only set to go up.

camokiler
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2:00 funny enough this exact idea is something they actually have in HI3 in the Elysian Realm which is basically the beta version of the simulated universe. You start off a run getting 1 of 6 unique perks that are different for every character and can completely change their play style. You can pick up more of those unique perks but they're really rare

alphabetsandwich
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