HOW TO PICKUP ITEMS | Unreal Engine 5 Tutorial

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Today I show you how to create a very basic and simple pickup inside Unreal Engine 5. If you enjoyed or found it useful be sure to leave a like and subscribe!

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Who am I?
I am a currently enrolled college student who is studying Computer Science with a strong interest in Game Design and Development. I make devlog videos on projects I am working on, and I make potentially, not 100% optimized, tutorials on different topics and subjects about c++ and Unreal Engine. I am in the process of learning and getting better at making these videos as well.

I use UE 4.26.2
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Links:

#UnrealEngine #UnrealEngineTutorial #UE4
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Huge ups dude. Your style of teaching is perfect for me, and I appreciate that you admit when you made mistakes

colanderknight
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Straightforward and detailed. Just what I needed. Thanks so much for your help.

FiftiesDad
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The real gamedev starts, when you have to safe and load those things in your game. If you dont know about game instances and savegames, its getting pretty confusing really fast. Good tutorial tho. Also small advice, i would create a data structre for your characters Values like health mana and stuff, because its more organized and you only need to save the structure instead of hundreds of values.

Punisher
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please help me, I need to take the object, move it and put it on another object exactly in the place where it needs to stand in the correct position, and that object should light up

ИгорПшеничны
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Is there a way to make the pickups respawn after a certain amount of time, that would be really helpful (:

JakeyBoyGamez
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