Blender 2.82 New Features for Stylized Hardsurface Sculpting

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In this Blender 2.82 video I use the base mesh that we created in the previous part and turn it into a high poly mesh using the new Voxel remesher for stylized hardsurface sculpting.

First I add some details to the model by using the mask and transform brushes. Again I remesh after that for smoothing out the distortions.

Then I use the scrape brush to add stylized edges and in the end I use the brushes Clay Strips, Crease and Draw Sharp to sculpt in ore details.

I also bool union the two objects with the bool modifier, as a shortcut I use my free Fast Sculpt addon for Blender 2.8x, that you can get from this page:

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The new-and-improved scrape brush is dead sexy. Thank God for Pablo Dobarro.

josephbrandenburg
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Your video was quite relaxing to watch thanks for the tips :)

latepacket
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When it's time, will do do my tombstone?

Super sculpt video, can you sculpt a character sometime?

robfrydryck
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I was so tired with dyntopo workflow since years

genkidama
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Hello. I have a proble with this tutorial. I am working with the 2.9 version and when a try to make the boolean to join both parts of the mesh... my Pc freeze totally. I was watching that you blender version only use 700 mb of RAM aprox. But in my case I was observing that mi pc uses almost 6 Gbs of memory ram. Extremly heavy in my case and I don't know why this happens. I tried lowering the resolution of the mesh, but the result is horrible. I'll appreciate any help. Thank you!

leonaraya
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It shows how important knowing to draw is. Awesome vid.

shovit
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01:40 we have box and lasso mask, we need circle and polygonal mask!
07:25 i was doing this with the Flatten brush, problem solved thanks!


Now it'd be great to see how to take this to a reasonable polys count, baking normals etc.

DavidBoura
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Snake hook and scrape are two of my favorite brushes right now...

justanameonyourscreen
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I know when you first started, you had a pipline of 3D coat, Blender, and Zbrush. Has this changed since Blender 2.8?

ShinGidora
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Hey, Jayanam, awesome video as always!
I was getting into basic python scripting in Blender and wanted to make a few tasks easy and quicker to access, where would be the best place to contact you about it in detail if you don't mind it? :)

RuthwikRao
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I love your videos! Thanks for sharing!!!

zellator
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Thank you so much for these tutorials. They have helped me a great deal!

RUSirius
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You can also use the shortcut CTRL - R to remesh!

EliaForceita
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Was bedeutet denn der Schritt Remesh, bzw. was passiert dabei. Vielen Dank.

dirkjurgens
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That is a very well done instructional video. This sculpting technique allows for new levels of model realism.

epsilontic
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I just want to say it is amazing! Keep on working, it is great! And also music calm and quiet, love it.

romaqwerty
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So this feature will be added into 2.82?
Edit: Sorry if this sounds a stupid question.

lostcrusader
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wow what tool use for this ?,
i try the mask but i have 1 big problem i need alot polygon to worck properly i guess sculpting is not my model all the 3D models i make they have only the nursery polygons I know I cen use F and merge to fix that problem but still i don't if sculpting is for me,

from small details i prefer to use textures instead i thing is better form the work for where I need because all the 3d model i make is form video game and in video game i have a lot 3D models and on top of that i need good performance and play as many computer is passable this is the reason I'm not sure if good to work with sculpting also if use textur for details is easier to use more variation

watercat
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Voxel remesher...whaaaat! I didn't know about this feature in Blender 2.8!

GPEART
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Question: Would it be possible to use Fatten/Shrink extrusion rather than a simple pull in X, Y or Z direction?
This would allow the user to paint on a spherical-shaped mesh, then use Fatten/Shrink to
obtain a 3D look.

donwhite