Dungeon Now Loading 1% | The Labyrinth (Minecraft Mod Showcase)

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Music:
HIgh Noon - TrackTribe
Decimate - Jeremy Blake
I Had a Feeling - TrackTribe
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As someone just getting into mod development, this is inspirational. Truly underrated. Keep up the good work! 👍

Whimzee
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My face when a modmaker actually adds gameplay to his mod instead of adding 900 weapons and 3000 armour pieces just to fight regular minecraft mobs 😮

yamiraguero
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Somebody really saw the trial dungeons and said "hold my compiler"

LyingTube
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love the spawner armor, meshes well into the lore since they're like the souls trapped within each spawner

woegarden
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Modding after 1.7 is starting to look stacked. A BIG well designed modpack for vanilla 2024 is a dream you made a step closer to being reality.

chaosknighthd
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The Spawner Carrier is so genius and brilliant. The mechanics are amazing, and the design feels 100% Minecraft. This is the type of mob that I wholeheartedly would want Mojang to officially add to the game.

DissonantSynth
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The way my jaw dropped when you said the progress to the mod will reflect the name of the mod itself. That was the selling point for this sub, best of luck and I cant wait to play the mod myself

zalifor
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I LOVE your 1% per major update idea. Please keep it up! This mod is already crazy on its own!

andresgsr
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The Mod looks absolutely amazing, well done! 100 Bosses and Dungeons is crazy ambitious, but I love the idea! 👀
Also, great presentation in the video showing off your Mod!

ModdingByKaupenjoe
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I'm a modder myself, but as a player, I've never enjoyed content mods that add hostile mobs (I'm usually very into tech mods, and mob mods always end up adding some unexpected mechanic that ends up being more of a jump scare). That said - this video is really well done, the content here seems very well thought out, and I honestly would give this a shot if I ever found myself playing with the mod installed. It has the right amount of vanilla feel while still adding unique content. Really looking forward to how this develops.

embeddedt
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Your next dungeon should be a burning camp, with remixed mobs that heal from fire instead. The rewards would be frost-themed enchantments to replace those unavailable enchants. The boss should be an ashen general, who will single out a player in a group to run the ones, the general should also get angry at any BM (crouch spamming, egg throwing, unarmed fighting). To counter people who would use fire resistance, have the mobs of the dungeon inflict debilitating debuffs on players, forcing them to use milk. They should also have an intense hatred towards snow golems, always targeting them when they spot them.

Enchantments: Cold Aspect (Sword, Axes), Coldsnap (Bows, Crossbows), Chilling (Leggings), and Unchanting (Swords, Axes, Bows, and Crossbows).
Loot: Unburied Armor (gives instant swing speed while on fire), Host Banner (heals user and nearby allies and cures burning), Totem of Recollection (Place down to save all experience, has three charges), and Downfall Armor Trim (battle worn appearance).
Rating: Mid-Late game dungeon.

I don't know if I should recommend ideas, but if it doesn't hurt, feel free to use this I don't mind not being given credit.

Worn_Guide
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What an incredible project!! Where has this been my whole life lol.
Hitting subscribe to keep tabs on this! Super exciting stuff 👏

Knarfy
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Yo this is really cool! I'm definitely going to take this on ASAP!

Legundo
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finally a showcase video from the dev of the mod that isn't just 2 minutes of showing whats in the mod, but instead going into details of what items do, exact values and SHOWCASING mechanics

great work. def gonna put this in a RPG modpack at some point

saitamaonepunchman
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I knew your idea was to update the mod over time and increase the % of the name with each update. However I thought this vid would just cover the very basic stuff and that's why it was only 1%, so when as the vid went on and you showed more stuff and then at the end when you said you were updating 1% at a time with the goal being 100 dungeons...

yep, you have my subscription and support. can't wait to see this develop into a staple of minecraft mods

myztec
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100 dungeons of this scale and effort will make one of the best content mods of all time, please do it

nicopootato
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from just this tiny fraction of the mod i truly believe this could become one of if not the best structure and exploration mods ever, it's really got everything
vanilla feel and balance, great game mechanics that give the players the choice to play as they like, beautiful mob design both for the textures and features, interesting boss concepts.
Can't wait for new updates, i wish you the best for this project!

ParsnipThePossum
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me: i should go take a walk and not play minecraft all day
this guy: yeah thats not happening

Sandwich
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I absolutely love how the mechanics of the boss fight question the player's usual strategies and force them to come up with new ones. It reminds me of how the water and Mining Fatigue of the underwater temples make it more difficult to just mine or explode your way in. The ghost bullets prevent walling up, the diamond notches prevent camping with arrows (also I love love love incorporating mining into the battle like that, I can imagine a fully enchanted pick makes the fight much easier), and even while typing this I just realized... the ground pound encourages covering up the spikes so you don't die, but then the mobs won't fall down either! There's still prep that can be done, but the mechanics make it all a lot less trivial. If every dungeon and boss has this level of thought put into this, this mod will be absolutely insane. Looking forward to seeing what you come up with next!

Wolffletcher
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You have a lot of work to do if you plan to create 100 of these (and kudos to you for your resourcefulness). I don't know about it in the program but you could maybe make some places be connected to each other or some of the objects and enemies would be used for several places. This will both add to the uniformity of the mod and make it easier for you.
I'm sure you've already thought of using some of the traps in the other dungeons.
But it looks amazing

eldadmarbach