Unreal Engine 5 - Meteor Rain VFX - Niagara Tutorial

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Let's see how to create an awesome Meteor Rain effect with Niagara particle system in Unreal Engine 5! Enjoy!

00:00 Intro
00:42 Meteor Niagara Emitter
04:47 Meteor Niagara System
05:53 Trail Ribbon Niagara Emitter
08:51 Adding Trails to the Meteor
09:26 Adding Dark Trails
11:00 Flash for the Meteor Impact
13:18 Sparks for the Meteor Impact
15:50 Final Adjustments
16:11 End Results
16:30 Credits

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*Courses*

*VFX Assets Packages*

Enjoy and feel free to ask any questions you may have, I'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!

#unrealengine #niagara #tutorial #gamedev #ue5 #vfx #visualeffects #meteor
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👉 The Unreal Engine Niagara series continues! From now one there will be a Unreal Engine tutorial every 2 weeks! 👈
Which means this week is Unreal Engine, the next week is Unity then Unreal, then Unity and so on! 🙌

GabrielAguiarProd
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I am an Unreal user but have used Unity in the past. Both platforms are quite popular. I think your videos showing how to achieve similar effects in both engines would be most successful but I can imagine it's a lot more work and the videos get longer.

Maybe a basic Unreal/Unity VFX setup vid then a follow up vid showing how to expand on them, again on both Unreal/Unity.

Anyway great content!

HashtagBassCovers
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Finally UE content thats what we want!!

gabrieldomingues
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Beautiful and very effective effect. Thank you for this. Keep up the good work.

VinoVenitas
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Wow.
I saw the one for Unity, I don't have Unreal, but i'm sure this is going to be great too

😝

mojoGameDev
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Thanks ! Great tutorial. I'm looking forward to your new Unreal tutorials !!!!

olga
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great video and you are a damn good couch in this. you break things down very well, thank you!

seankale
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Would love to know how to set up your unreal level to show off the VFX, just a nice simple grey background is so clean.

phatzucchini
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Excellent! Excited to keep seeing these Niagara vids and building up an emitter library! I do want to ask, the versions on patreon with improved trails and hit effects, do they include a tutorial like these videos? Or is it just the Particle System?

gabek
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Thanks for uploading unreal tutorials !!

jorgeelskizo
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I have a little problem. There is an offset between the floor and the particles generated following the collision event meaning the beam and the sparks are generated in the air before particles collide with the floor

youshallnotpass
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Thank you very much for the lesson, I made this effect and I have one question. How do I control the moment of death of a particle? I want the explosion effect to occur right after the particle is destroyed, and not somewhere on top of the earth's texture. How do I set the location of the explosion relative to the death of the particle?

ГеоргийМиронов-дъ
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please make a video on data sheeth to connect with these showers and also on widget .

mahrukh
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how to spawn mesh when hit the ground? line fragment of meteors? ty

marcooasan
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for some reason i get bad flickering with this specific particle effect when panning the camera side to side but not when panning forward/back up/down when in editor and in game. this is the first and only particle effect i've had this happen with. can't figure it out.

g-grizzle
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my meteor particle colliding and dying but the both the flash and spark effect is not appearing . Does any one know how to rectify it?

devaedwin
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My particles are dying before they hit the floor?

barkboy