How To Create A Subsurface Scattering Shader In C4D With Octane

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In this tutorial we dive into how to achieve subsurface scattering in Octane plugin for cinema 4D. Ill be explaining the different octane shader types, the mix texture node, Scattering medium, octane node editor and my workflow to create a specific subsurface scattering shader based on reference imagery and inspiration.

Intro Music Track: Joakim Karud - Love Mode
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Very helpful. Any chance you could share the material or scene for the marble at the beginning of this video?

nneuland
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CTRL + Click to add another RGB spectrum quicker! it saves a bit of time if you need to copy a node.

sleeper
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Are you still plan on doing the viewport optimization tutorial. Just wondering cause I have run into this a lot. Thanks.

cellacyben
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hmm, didn't work for me for some reason. I'm cursed, I've never gotten SSS to work in any program.

AndyWalsh
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Appreciate you putting effort into making these videos!

jeffreybarruga
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hi! i'm having a problem with the backlighting in that it shows noticeably on the floor behind my object. even when i change the shape to a sphere it's very obviously brighter on the floor behind my object than elsewhere in the scene. would rather not have to use a matte or multi pass with alpha... any advice? xoxo

drudge
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hello please whats is the title of the music used in this tutorial ?

luthorcar
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Loving the Octane tutorials - please do continue to share more knowledge. :)

hieranchauhan
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Nice tutorial, but I keep getting some random hotspots in the middle of the object.. tips?

ltafuri
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Any idea how the model in the intro was modeled?

GEORGE.M.M
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man, you're cool, do quality content, thank you, make a video about your "title sequence, opening"

stivjops
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Are you still plan on doing the viewport optimization tutorial. Just wondering cause I have run into this a lot. Thanks.

cellacyben