The #1 Trick To Make BREATHTAKING Game Art

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That free workbook is going to be helpful to you. Download it now, you'll love it.
Thanks for watching! Hope you learned a ton. 

thomasbrush
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If I may recommend something as an artist, don't use solid blacks and whites for your brightness controls or fog. It makes stuff look really static and dull. It's better to gradient in dark and light values of actual colors. I like using blues for shadows and somewhere between lavender and yellow for highlights, but it depends on the color comp and mood you're going for. Blending modes are also good, multiply for shadows and overlay for highlights, if you need that extra oomph. That should help your values and colors be more dynamic.If nothing else though, please study a lil bit of color theory if you can? The basics will get you far and it's not hard to wrap your head around, at least at first. As a source, I think Marco Bucci has a good assortment of color theory videos and some exercises for those who wanna get into art in general. If you just wanna do game dev stuff though, his stuff is still very valuable. Pikat also has a video on general color theory thats pretty good.

nateroo
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Thomas Brush having a Bob Ross session is something I never knew I needed in my life

SuPeRNinJaRed
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sorry but this doesn't look good. saying this as a graphic designer, you should never darken with pure black, nor light with pure white. that's why the color palette capsule-thingy ended up not looking great and giving a very washed-out palette. good color palettes have hue and saturation variation

tottijoao
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These are definitely great stuff. What if we want to to be able to express ourselves artistically or go with a style in our mind. Because this only works with certain styles and doesn't solve the problem of creating valuable visual material like environment vibe and characters.

omerfarukbykl
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This is fine for simple games such as platformers where its just simple landscapes, but suppose you want more detail, what do you do then? For example, if you plan to make say a visual novel, the background images would be different settings such as a school, a building, etc. And then you have the actual characters too. This is my biggest hurdle when it comes to making games, asset production. I suck at art and I have no idea on making music

ryuurufu
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Finally another 2D landscape art video after such a long time.! I will be using this to make loading screen's art for my 3D open world game. Thanks Thomas. 💌

hamzahgamedev
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I think it turned out great. I would just change the dark green on the front left.

CO-ZEntertainment
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I really like how the far objects have more blue color on them and the wkite-ish clouds of course, but I prefer a bigger variety in green color from the first example, so something in between editing looks best to me. The reason is that there are barely any clouds so it should be sunny, bet at the end it looks overcast.

DuArt-
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This is a great video. Please make more like these

teddyperera
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Thanks Thomas, this seems extremely useful to someone whos never really been good at art :)

UllRnet
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I needed such a video for my upcoming game!

aleksdeveloper
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Awesome tutorial! Thank you. That's just what I needed, simple color theory in practice.

Thomas, could you create a similar tutorial on color for 2.5D or 3D game? I think it would be very useful.

alexanderkulaev
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was just starting to do my background! nice tips :)

altertonart
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Great video, these are my favorite as well.

NotFamousReal
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in the end you used shadings and adjusted the picture, of course it will look better,
the colors did matter obviously but it felt like you KNEW what to change, i dont have that vision

solelan
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hi Thomas, I am nour I am 16 years old, I am an Egyption I have been waching your videos for a while, and you inspired me to start my game dev journey. I saw your course And I really want to learn, but the course is 1000 dollars, In egypt that's 50000 pounds thats about my dad's mounth salary, so i would really appreciate the help.🙏

MrNotKnownMC
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lol it feels wrong how much better the art looks after using the color theory

ghostgone
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Hey Thomas sir, this is amazing. Will use this to create my steam page. Hopefull it makes it look a lot more refined and like you said BREATHTAKING😁

shreyasjain
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If this is another video that focuses on complimentary colors, im unsubscribing.

So let's begin...

jackcarren
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