The Effective Use of Game-Based Learning in Education | Andre Thomas | TEDxTAMU

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André Thomas designs and researches the creation of games for higher education, targeting difficult subjects such as Calculus to help students succeed. His approach helps increase success rates by 20% and more. He will share his approach and findings in this talk while providing an overview of the effectiveness of Game-Based learning.
André Thomas' passion for game-based learning resonates inside and outside of the classroom. He founded and serves as the director of the LIVE Lab in the Department of Visualization at Texas A&M University, where he also teaches game design, game development and interactive graphics techniques. In 2014, he founded Triseum, where he serves as CEO and leads the creation of its award winning academic video games. He is an EdTech Leadership award winner, National Academy of Sciences board member, National Arts Education Association lead instructor, and Chillennium Game Jam chair. André also has been invited to speak at numerous education and technology events both in the U.S. and abroad, including SXSW, TEDx, ASU-GSV, BETT and European Schoolnet. His game-based learning insights and ideas are featured in the Huffington Post, Austin Business Journal, eCampus News and Learning Solutions Magazine, to name a few.

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Awesome talk. Kerbal Space Program is a great example of a game made for entertainment which makes the player learn about rocket science. Imagine serious games made especially with the intent of being the perfect complement of teaching/learning. The future for game-based learning is bright indeed.

Gamelearn
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Great video, we're also super passionate about game based learning in education! Thanks for the video!

mathattax
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VIdeo games industry has spent years improving their games to make them more addictive and more fun, but school.. eeeh not so much.

thisisntallowed
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Deep knowledge of what makes people interested and willing to persist at something. Terrific!

edgreenberg
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What makes students more willing to learn on a game is because they make it fun to learn, while the school doesn't really have that aspect of fun, so they really need to implement a new way of school teaching.

naufalabdussyahid
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My mind is blown. I wish this had been the status quo when I was in college

Broofthewild
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I love the use of the pokemon type chart, cause I was able to tell before he even said it what it was and where he was going with it.

squiddler
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what's a good quote to this video that captures the main idea perfectly

khallidburke
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Andre

Andre of Visualization)创办了LIVE Leadership Game Jam主席。


ConanXin
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This is fantastic stuff, can't wait to see how far GBL goes especially with VR growing as it is. Does anyone know if there is a reference for the study that showed 20% improvement? (Doing a thesis on GBL in education)

KassKnights
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Hello, Sorry for this comment.
I try to make this video breakdown and use Freytag Structure to explain it.

Freytag Structure from this video

-Exposition:
Explaining about education, and its development in various media.

-inciting incident:
Troublesome in education and what the impact on various of learning media.

-Rising Action:
There is not a lot of various media for learning and education.

-Climax:
Example of troublesome in education like grading, learning, and media.

-Falling action
Introduction of game base learning media for education troublesome solution.And its development for education around the world, including some of the example, like "Triseum", game about education especially math and science thet under development.Also talking about how to use this media effectively.

-Resolution
Benefit from game base education, how this game can uravel this complicated problem in education and why this media can become very effective way for learning and education revolution.Also how game development can be use for other various problem.

And that the breakdown from the video.Thank you, and hope this help you.^-^

dkv_raflyfachrezi
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best wishes from TEACHING THROUGH GAMES FOUNDATION.. founder shanker pai

shankerpai
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Awesome talk. I do hate the term 'Serious games' though. We should rebrand that.

gargleblasta
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I'm just looking for him making a statement that Video Game can indeed teach effectively, had to go through this video over and over again

themajor
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I can remember every game moments...every movie moments...But i am very remembering what i read on books...

Lions_Association_Of_Bengal
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Chart
Game based learning
Space program

See Europe in a speed train
Brings calculus to life
Failing is fun

lasredchris
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This is very cool! Thank you for sharing. :')

bryleydeneen
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This is an infomercial. I feel like if a speaker has a financial stake in the product they’re promoting, they have to be up front about it (or prevented from making a Ted talk).

darronvanaria
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How could one get into this e-learning /game-based learning field with a background in UX design? What companies would be open to hiring someone with this background?

la_gatalina
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Good sales pitch but no mention of the potential negative effects of GBL. Seems promising though

oliverparry