How To Make Platformer Movement in 5 Minutes

preview_player
Показать описание
This is the fastest way to make basic platformer movement in GameMaker (yes, it supports slopes!). ⚠️ Read pinned comment if your player isn't moving

Get the assets:

Рекомендации по теме
Комментарии
Автор

In case you're having problems with moving - try setting both the "Max X Movement" and the "Max Y Movement" in Move and Collide to "-1". That should fix the issue. Shoutout to Mimpy for figuring this out :)

entinoo
Автор

my school is using this for a class, the class is hard but this makes it easier, thanks

mooleyE
Автор

Why the hell have I been following 11 hours of Shaun Spalding tutorials if I could have done it in 5 minutes this whole time??

karimalaili
Автор

amazing, can't believe how fast you can make a game with gamemaker! would like to see more movement/game tutorials like this!

Moonlitfr
Автор

This was a great video, quick and too the point but also does a great job explaining what is being done. Loved it and look forward to more.

NotFamousReal
Автор

The default jump animation in GameMaker is the best I have seen in any of the game making softwares.

CT
Автор

The video tutorial deviates from the web tutorial in several important ways. If you set up everything following this, and then jump to the web tutorial to, as example, try the slope movement refinement, you'll start getting errors. I couldn't figure out what I had missed until I scrolled back in the web tutorial to see different steps being taken to set up the movement conditions.

Please, please, please very carefully review your video and corresponding web tutorials to ensure they match up ***exactly.*** It is very frustrating to be learning while having to correct the errors of the instructor. It would be very helpful to find the entire series of code at the end of the tutorial including the visual steps. This helps up newbies go back through and identify what we missed, or if the tutorial had a mistake.

Thanatology
Автор

Why does my character freeze when I bump into blocks and try going the other direction on slopes?

A_PersonThatsCool
Автор

I enjoy these type of videos. It's very straightforward. Could you please do videos showing different ways to use physics including detecting collisions with physics enabled?

WillHasManyHobbies
Автор

player just falls through the flor, despite the closlion mask or the object being changed to solid

shepardbotz
Автор

TNX. I'm currently working on a game for the holiday and this helped so much

GREGORIAN_
Автор

I’m getting an error message when I try to start the game. It says there is a issue with the first “assign variable” keyboard check. I’m confused and wondering if you could help me figure it out

Randomguyinhisroom
Автор

I did what it says in the video but when I hit run it gives me an error, does this happen to anyone else?

catonauta
Автор

now i would like to know how to make it: since i know its possible, how do i make it set to a spesific sprite if i am jumping? im using GML Visual.

Yenka-real
Автор

Hello! Please tell me what to do if I need to create a rotation angle limitation for an object? For example, I need the character to be able to raise the pistol a maximum of 45 degrees. How to do it? Sorry if I wrote something unclear, I don't know English...

-Russian_Knight
Автор

bro i did everything you did and when i start to test the game my chacrter doesnt move

MasterXGamesStudio
Автор

i do evrything what this guy do, but the player fall in the grass. plz help me

cotnejojua
Автор

I am having an issue with move_and_collide it is coming up as a variable and not a function. the line of code it is on comes up with an error as well. How do I fix this?

samuelmorris
Автор

My code works right. But when I run the game the player leaves a ghost trail. I can't figure out why there is a ghost trail?

daveklein
Автор

Object: obj_player Event: Step at line 13 : Assignment operator expected.

I followed along in the visual style. I triple checked that I copied everything from the website and this video. What's going wrong?

ashtron