thejavahub

Mouse Events for the Player - #10 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Java Game Programming for Beginners - #14 - Menus & Buttons For Games

Starting Our Game Engine - #1 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Optimising Navigation - #6 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Our Own Rendering System - #2 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Creating A Tiled Map - #4 - Intermediate Java Game Programming Tutorials (TheJavaHub)

A Tiled World - #3 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Navigating The Map - #5 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Sleeping Threads - #7 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Creating a Player - #9 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Java Game Programming for Beginners - #16 - Creating Basic AI (Part 1)

Destroying Blocks - #11 - Intermediate Java Game Programming Tutorials (TheJavaHub)

Perfecting the Threads - #8 - Intermediate Java Game Programming Tutorials (TheJavaHub)

TheJavaHub Game Jam! LIVE STREAM [OFFLINE]

TheJavaHub Update #7

Input Manager - #6 - General Java Game Development Tutorials

Packing Resources into jar files - #2 - General Java Game Development Tutorials

TheJavaHub Update #8

Improving the State Manager - #5 - General Java Game Development Tutorials

Java Game Programming for Beginners - #17 - Smart, Path-Finding AI

Java for the Absolute Beginner - #17 - Simple Calculator Program

Sprite Sheets - #1 - General Java Game Development Tutorials

Java Game Programming for Beginners - #16 - Creating Basic AI (Part 2)

Development Diaries #1 - A Single Chunk...

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