Все публикации

GopherCon Europe 2022: Robert Burke - Stream Processing End to End with Go

GopherCon Europe 2022: Marian Montagnino - Reinventing the CLI with Go

GopherCon Europe 2022: Michael Knyszek - Respecting Memory Limits In Go

GopherCon Europe 2022: Panel With The Go Team

GopherCon Europe 2022: Donia Chaiehloudj - TinyGo: Getting The Upper Henn

GopherCon Europe 2022: Yarden Laifenfeld - From OOP to Go

GopherCon Europe 2022: Egon Elbre - Production Ready Concurrency

GopherCon Europe 2021: Panel - Go Security

GopherCon Europe 2021: Panel - Go Tooling

GopherCon Europe 2021: Egon Elbre - Demystifying Technical Debt

GopherCon Europe 2021: Dylan Meeus - Audio Programming with Go

GopherCon Europe 2021: Mathilde Raynal & Yolan Romailler - Quantum Resistant Native Go Programs

GopherCon Europe 2021: Adelina Simion and Xiao Liu - Best Friends Forever (BFFs): Lambda and Go Apps

GopherCon Europe 2021: Julio Guerra - Dynamic Go Instrumentation for Production Environments

GopherCon Europe 2021: Grant Seltzer Richman - Unlocking eBPF from Go

GopherCon Europe 2021: Linus Lee - When Toy Languages Grow Up

GopherCon Europe 2021: Lorna Jane Mitchell - Designing Payloads for Event-Driven Systems

GopherCon Europe 2021: Sean DuBois - Pion WebRTC

GopherCon Europe 2021: Sushant Bhadkamkar - Derisking Migrations of API Backends

GopherCon Europe 2021: Dave Cheney - How Go Avoided the Integer Promotion Footgun

GopherCon Europe 2021: Dana Scheider - Technical Writing for Developers and Engineers

GopherCon Europe 2021: Joakim Kennedy - The Dark Side of Go: A 2020 Go Malware Round Up

GopherCon Europe 2021: André Eriksson - Fusing Io/Fs with Gopls

GopherCon Europe 2021: Matteo Grella - (Neural) Natural Language Processing in Go