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Software Design Patterns - Template Pattern

Software Design Patterns - Introduction

Software Design Patterns - Strategy Pattern

2 of 5 - Java OO Basics - Inheritance and Polymorphism

4 of 5 - Java OO Basics - Abstract Classes

3 of 5 - Java OO Basics - Interfaces

5 of 5 - Java OO Basics - Overloaded Methods

1 of 5 - Java OO Basics - Access Modifiers

2/2 - Introduction to Strings in Java for absolute beginners

1/2 - Java console applications for beginners

2/2 - Explaining Maven basics in IntelliJ

1/2 - Setting up IntelliJ with Maven and Liberica JavaFX - No modules

Java Comparable and Comparator and easy sorting

1 of 2 - Java Basics - Conditions and if statements in Java - Game example in Greenfoot

2 of 2 - Java Basics - Loops in Java - Game example in Greenfoot

MaterialFX and IntelliJ Basic setup and use

JavaFX and MVC with Observable lists holding Observable objects

JavaFX - Super easy setup in IntelliJ with Bellsoft JDK

3 of 5 - Recursive Algorithms in Greenfoot - Simple example

4 of 5 - Recursive Algorithms in Greenfoot - More complex animated example

2 of 5 - Recursive Algorithms in Greenfoot - Iterations vs Recursion

5 of 5 - Recursive Algorithms in Greenfoot - Drawing trees

1 of 5 - Recursive Algorithms in Greenfoot - Intro

EXTRA - More advanced building - JavaFX and Maven in IntelliJ