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0:02:56
Designing a Rhythm Game: Homebrew CPU Plan Step 2
0:00:36
Maze Game Prototype (no CPU!) #shorts #electronics
0:00:58
Discrete Logic Rhythm Game Prototype (no CPU) #shorts
0:00:57
Discrete Logic Rhythm Game Prototype (no CPU)
0:02:33
Character LCD Video: Star Wars 'No Moon' Scene
0:01:56
CMOS vs TTL: What are Logic Families?
0:07:37
LCD Character Display: Milestone 1 Complete!
0:06:46
SST39SF040 Flash Upgrade, no more EEPROM
0:03:45
Bad Apple on 32K EEPROM (No CPU)
0:05:55
Clock Halt Circuit with 4011 NAND Gate and 555 Timer
0:00:29
Why Do Electronics? #Shorts
0:01:00
Homebrew CPU Plan Step 1: #Shorts version
0:07:37
Power-on & Manual Reset Circuit
0:05:02
4-bit Counter to 16-bit Address Register with 74LS163's
0:04:01
Synchronous 4-bit Binary Counter 74LS163
0:02:02
Manual Clock Circuit Controls: Speed and Single-Step
0:02:54
Green Blinkenlight: Creating a Simple Clock Circuit with a 555 Timer
0:01:24
Playback from an EEPROM to an LCD Display: Homebrew CPU Plan Step 1
0:23:00
LCD2004 20×4 LCD Character Display with HD44780 Tutorial (All Switches and LEDs, No Microcontroller)