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0:03:02
We shouldn't have to worry about losing progress in videogames
0:16:12
Designing a good color picker
0:05:04
The awful journey to buy replacement wheels for a Samsonite bag
0:02:07
Integrated Search Systems: Don't Forget to Update Them! Featuring the iPhone Settings Menu
0:02:12
The Dark Patterns of Linkedin's Notification UI
0:00:39
How not to design a feedback survey, featuring KLM
0:10:27
5 tips for submitting a talk to the Game Developers Conference (GDC)
0:04:34
Amsterdam Public Transport has a problem
0:12:04
OpenUSD instead of GLTF: Notes of the USD Roundtable at GDC 2024
0:02:05
Three design issues with the NS International app
0:00:25
Worst sink design ever
0:01:19
I wish all software allowed you to edit the toolbar this easily
0:01:22
Another classic design problem, featuring Google Search
0:01:49
A classic motion design mistake, featuring Google Calendar
0:14:04
Figma has won: Things we learned at the Tool Design Roundtables of GDC 2024
0:10:32
What is OpenUSD? An explanation for Artists & Designers in 10 minutes (Version 2)
0:13:11
What is USD? The basics of Pixar’s 3D file format in 15 minutes (Version 1)
0:21:02
Game development tools, for everyone. (Gamescom Congress 2022 talk)
0:05:26
Don't fear the Hammer: The importance of UX in editors & tools
0:01:44
VR Helicopter Sniper Game