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What's new in the October 2024 GDK

Alumni Voices | What Xbox Game Camp Means to Me

Touch Adaptation Kit (TAK) Editor for Xbox Game Development

Introduction to Community Sift

What's New in Microsoft Game Development: Part 2

What's New in Microsoft Game Development

What's New in the June 2024 GDK

Connecting your Microsoft Azure PlayFab data to Microsoft Fabric

Introduction to Accessibility and Inclusive Design in Gaming

Finding memory leaks by using PIX Timing Captures

Xbox’s Product Inclusion Framework & Inclusive Growth Doorways

Optimizing Game Development Workflows with Visual Studio and AI

Keeping Online Communities Healthy

Minecraft Players at the Center of the Universe of Big Data

All things Azure & OpenAI for Game Development

DirectX State of the Union Ft. Work Graphs and Introducing DirectSR

Simplygon: Can HLOD save your game? Asset optimization for massive open world games

What's New in the March 2024 GDK

The Metrics View in PIX Timing Captures

Analyzing CPU Samples in PIX Timing Captures

Xbox Creators Welcome

Microsoft GameDev Connect: Microsoft Azure PlayFab Economy v2

Thread Dependency for PIX

Adding performance​ instrumentation for PIX APIs