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1:06:49
Can You Hear Me Now?
1:08:30
Game Audio Technology with Criterion Games
1:10:32
Analogue Voltage Controlled Amplifiers/Attenuators (VCAs): A Gentle Introduction
1:06:39
How are end-users consuming music in 2024, and are ‘audiophiles' on to something?
0:58:23
2024 Chair's Address: Good Vibrations: The Past, Present and Future of Analogue Musical Oscillators
1:39:36
Analogue Audio Tape Recording: The Resurgence of the Reel
1:32:11
Dolby Atmos — Mixing and Mastering in Practice
1:16:39
Into The Groove: Exploring the resurgence of vinyl records in the digital age
1:17:05
Personalised Audio for TV
1:02:20
True Peaks: The Samples Are Not What They Seem
1:01:03
OrchLab: Making Classical Music more accessible for Disabled Adults
1:54:58
Product Development Process: From Concept through to Finished Product
1:50:46
Chairman’s Address: Power Electronics in Audio
0:58:38
Mastering in the Streaming Era
0:56:56
Procedural audio worlds - Josh Reiss
1:00:08
TV Audio Technology in Roku
1:50:13
The Italian Job: Hacking Synths for Fun and Beeps
1:16:06
Audio Immersivity and Inclusivity
0:51:19
The SP-1200: Drum Machines, User Sampling and the Birth of a Genre
1:16:10
Loudspeaker design, test and measurement: an evening with Geoff Hill
1:37:06
Telematic Music Making - Live Performance in the Time of COVID-19
0:47:29
Music from nature and science: melodies, rhythms, harmonies from the world around and inside us
1:17:59
Changes in auditory abilities following loss of vision
1:01:11
32-bit Digital Analogue Converters: Audio Alchemy or Real Engineering?
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