Все публикации

Can You Hear Me Now?

Game Audio Technology with Criterion Games

Analogue Voltage Controlled Amplifiers/Attenuators (VCAs): A Gentle Introduction

How are end-users consuming music in 2024, and are ‘audiophiles' on to something?

2024 Chair's Address: Good Vibrations: The Past, Present and Future of Analogue Musical Oscillators

Analogue Audio Tape Recording: The Resurgence of the Reel

Dolby Atmos — Mixing and Mastering in Practice

Into The Groove: Exploring the resurgence of vinyl records in the digital age

Personalised Audio for TV

True Peaks: The Samples Are Not What They Seem

OrchLab: Making Classical Music more accessible for Disabled Adults

Product Development Process: From Concept through to Finished Product

Chairman’s Address: Power Electronics in Audio

Mastering in the Streaming Era

Procedural audio worlds - Josh Reiss

TV Audio Technology in Roku

The Italian Job: Hacking Synths for Fun and Beeps

Audio Immersivity and Inclusivity

The SP-1200: Drum Machines, User Sampling and the Birth of a Genre

Loudspeaker design, test and measurement: an evening with Geoff Hill

Telematic Music Making - Live Performance in the Time of COVID-19

Music from nature and science: melodies, rhythms, harmonies from the world around and inside us

Changes in auditory abilities following loss of vision

32-bit Digital Analogue Converters: Audio Alchemy or Real Engineering?