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0:14:06
3ds max | Normal Map |Brick Wall | V-ray materials (103)
0:45:59
3ds max | UVW Mapping in detail (102)
0:06:35
3ds max |Multi-Sub Object | V-ray materials (101)
0:07:07
3ds max | UVW Mapping (Xform) | Part-4 (100)
0:07:37
3ds max | UVW Mapping (Unwrap) | Part-3 (99)
0:18:47
3ds max | UVW Mapping in detail | Part-2 (98)
0:14:45
3ds max | UVW Mapping in detail | Part-1 (97)
0:15:46
3ds max | Vray Materials-Plastic, Chrome, Glass, Steel, Smoke, Fog, reflective Glass, Gold (96)
0:08:48
3ds max | Controlling V-ray material Color & roughness (95)
0:08:04
3ds max | Creating | Saving a V-ray material library (94)
0:05:26
3ds max | Managing sample slots | V-ray materials (93)
0:11:38
3ds max | Applying and managing V-ray materials (92)
0:10:49
3ds max | Compact V/S Slate material Editor (91)
0:08:47
3ds max | V-ray | Using the Slate Material Editor
1:15:11
3ds max | All types V-ray light explained (89)
0:10:49
3ds max | V-ray Ambient Light (88)
0:05:38
3ds max | V-ray IES light (87)
0:21:07
3ds max | V-ray Dome light | exterior rendering Settings (86)
0:05:19
Exterior Daylight System with V-ray (85)
0:13:35
3ds max | V-ray setting | Interior light setting | Mesh light | Understanding of V-ray light (84)
0:11:04
3ds max | V-ray setting | Interior light setting part-2 (83)
0:11:42
3ds max | Understanding of V-ray GI | Interior light setting part-1(82)
0:32:52
3ds max | V-ray UI | Frame Buffer window in detail (81)
0:05:13
3ds max | Vray- Frame Buffer | layers and post-processing | Part-3 (80)
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