Все публикации

3ds max | Normal Map |Brick Wall | V-ray materials (103)

3ds max | UVW Mapping in detail (102)

3ds max |Multi-Sub Object | V-ray materials (101)

3ds max | UVW Mapping (Xform) | Part-4 (100)

3ds max | UVW Mapping (Unwrap) | Part-3 (99)

3ds max | UVW Mapping in detail | Part-2 (98)

3ds max | UVW Mapping in detail | Part-1 (97)

3ds max | Vray Materials-Plastic, Chrome, Glass, Steel, Smoke, Fog, reflective Glass, Gold (96)

3ds max | Controlling V-ray material Color & roughness (95)

3ds max | Creating | Saving a V-ray material library (94)

3ds max | Managing sample slots | V-ray materials (93)

3ds max | Applying and managing V-ray materials (92)

3ds max | Compact V/S Slate material Editor (91)

3ds max | V-ray | Using the Slate Material Editor

3ds max | All types V-ray light explained (89)

3ds max | V-ray Ambient Light (88)

3ds max | V-ray IES light (87)

3ds max | V-ray Dome light | exterior rendering Settings (86)

Exterior Daylight System with V-ray (85)

3ds max | V-ray setting | Interior light setting | Mesh light | Understanding of V-ray light (84)

3ds max | V-ray setting | Interior light setting part-2 (83)

3ds max | Understanding of V-ray GI | Interior light setting part-1(82)

3ds max | V-ray UI | Frame Buffer window in detail (81)

3ds max | Vray- Frame Buffer | layers and post-processing | Part-3 (80)