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0:57:19
Lerp smoothing is broken
0:51:16
Why can't you multiply vectors?
1:13:50
The Continuity of Splines
3:47:20
Math for Game Devs [2022, part 10] • Abstract Algebra, Procedural Animation & Splines
3:39:20
Math for Game Devs [2022, part 7] • Interpolation & Point Physics
3:20:44
Math for Game Devs [2022, part 6] • Solutions for Assignments 7-11
3:06:44
Math for Game Devs [2022, part 3] • Matrix4x4 & Cross Product
2:58:07
Math for Game Devs [2022, part 2] solutions for assignments 1-3
3:57:35
Math for Game Devs [2022, part 1] • Numbers, Vectors & Dot Product
0:05:50
How to rotate a vector
0:24:26
The Beauty of Bézier Curves
3:30:03
Healthbars, SDFs & Lighting • Shaders for Game Devs [Part 2]
3:18:11
Normal Maps, Tangent Space & IBL • Shaders for Game Devs [Part 3]
2:53:48
Spaces & Cross Product • Math for Game Devs [Part 2]
3:16:28
Vectors & Dot Product • Math for Game Devs [Part 1]
3:06:02
Trigonometry • Math for Game Devs [Part 3]
4:52:33
Interpolation & Velocity • Math for Game Devs [Part 4]
0:06:36
Reach (drawing timelapse)
0:00:24
Shapes (release showcase)
1:46:57
Intro to Tool Dev in Unity [part 4/4]
1:59:54
Intro to Tool Dev in Unity [part 3/4]
3:53:56
Intro to Tool Dev in Unity [part 2/4]
3:39:31
Intro to Tool Dev in Unity - An Improvised Live Course [part 1/4]
7:12:45
Remote Math class for Game Devs (Stream Recording)
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