Все публикации

Groundbreaking 4D Facial Performance Capture from Clear Angle Studios, DI4D and Texturing.XYZ

VFace - Normal & Cavity now included

VFace - Zbrush tool now included

VFace Fundamentals - Roughness setup in Maya and Arnold

VFace Fundamentals - Advanced displacement shader setup in Maya and Arnold

VFace Fundamentals - Basic displacement shader setup in Maya and Arnold

Marco Di Lucca - VFace experiment in Omniverse

VFace Fundamentals - Turn a VFace to a ready-to-use Calibrated ZTool

VFace Fundamentals - Apply a VFace displacement in Zbrush

VFace - Getting started with Amy Ash

VFace - Getting started with Tom Newbury

Tom Newbury - Artist of the year 2020

Şefki Ibrahim - Artist of the year 2019

UHD iris - Volume shading

UHD iris - Introduction

BGE 2 - Ubisoft - Indian Woman

BGE 2 - Ubisoft - Mari

UHD iris - Iris script

BGE 2 - Ubisoft - Hair

UHD iris - Baked maps shading

Episode 3 unwrapped faces Map integration to Render engine

Episode 2 unwrapped faces Photoshop UV workflow

Episode 5 unwrapped faces How to use the utility map

Episode 1 unwrapped faces introduction