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0:12:41
(Unit 9) Colour and Shading 14: Additional Shading Techniques
0:14:05
(Unit 9) Colour and Shading 5: Inverse Texture Mapping
0:05:34
(Unit 9) Colour and Shading 13: Anistropic Filtering
0:08:23
(Unit 9) Colour and Shading 9: Texture Wrap Mode
0:13:49
(Unit 9) Colour and Shading 7: Perspective-Correct Texture Mapping
0:08:07
(Unit 9) Colour and Shading 6: Perspective Distortion in Texture Mapping
0:08:43
(Unit 9) Colour and Shading 2: Gamma
0:12:23
(Unit 9) Colour and Shading 10: Aliasing in Texture Maps
0:13:23
(Unit 9) Colour and Shading 12: Mip Mapping
0:16:22
(Unit 9) Colour and Shading 8: Textures In Practice
0:10:04
(Unit 9) Colour and Shading 11: Introduction to Texture Filtering
0:21:24
(Unit 9) Colour and Shading 1: Advanced Color and Intensity
0:02:55
(Unit 9) Colour and Shading 3: Blending
0:14:10
(Unit 9) Colour and Shading 4: Introduction to Texture Mapping
0:16:42
(Unit 8) Animation 17: Physics and Kinematics
0:17:10
(Unit 8) Animation 18: Animation and Hierarchical Modelling
0:08:41
(Unit 8) Animation 16: Particle Systems (part 2)
0:15:45
(Unit 8) Animation 15: Intro to Particle Systems
0:15:22
(Unit 8) Animation 12: Time-Based Lerping
0:08:29
(Unit 8) Animation 13: Techniques for Frame-Based Rendering
0:11:52
(Unit 8) Animation 11: Sinusoidal Interpolation (Part 2)
0:19:49
(Unit 8) Animation 5: Tweening and Lerping
0:16:15
(Unit 8) Animation 3: Frame-Based Animation
0:16:45
(Unit 8) Animation 1: Intro to Animation
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