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Get 'AR Foundation Samples' Running on Meta Quest 3

How to make a Mixed Reality app for the Quest 3 - Part 6: Bounding Boxes

Upgrade to 'Unity OpenXR: Meta 2' - Part 2

Upgrade to 'Unity OpenXR: Meta 2' - Part 1

Testing Unity Sentis on a Meta Quest 3

How to make a Mixed Reality app for the Quest 3 - Part 5: Raycasts & Anchors

How to make a Mixed Reality app for the Quest 3 - Part 4: Using Planes

How to make a Mixed Reality app for the Quest 3 - Part 3: Plane Visualization

How to make a Mixed Reality app for the Quest 3 - Part 2: Plane Detection

How to make a Mixed Reality app for the Quest 3 - Part 1: Passthrough

So, Nikola Tesla dropped by today... #metaquest3 #vr #ai

Introduction to Unity's XR Interaction Toolkit - Part 6: XR Grab Interactable

Tree stump scanned with RealityScan

Create a GPT driven NPC using Inworld AI - Part 3: Unity VR Setup

Nikola Tesla AI is fond of pigeons!

Create a GPT driven NPC using Inworld AI - Part 2: Import Character into Unity

Create a GPT driven NPC using Inworld AI - Part 1: Character Creation

Exploring the Fusion of Unity & Chat/GPT AIs

Create a Skybox using AI (and import into Unity)

Introduction to Unity's XR Interaction Toolkit - Part 5: XR Direct Interactor

Cryptocurrency 'Landscape' - Data Visualization in VR

XR Interaction Toolkit Version 2.3 Released (Unity)

Set up Unity's new XR Hands Package - OpenXR based Hand Tracking

Introduction to Unity's XR Interaction Toolkit - Part 4: Grabbing Objects