Arma 3 Eden Editor Tutorial | Destroy Building to end Task

preview_player
Показать описание
A quick tutorial on how to use a destroy building task to fire a trigger. This is in response to a subscriber question.

If you enjoy this content, and you are an Arma 3 player, please visit our community

If you like this content and want to help me to do more, please consider a patreon subscription.

Рекомендации по теме
Комментарии
Автор

These kind of tutorials keep the Arma community alive, thank you OnlineCombatBN!

theRealBased
Автор

Another nice tutorial as usual :-) I suspect this only works in an SP mission though? I've had problems using some modules in MP missions ( e.g. locking doors, hiding buildings, etc). Works for me (I'm running the server), but my buddy as client can open doors, still sees the building, etc

WithTwoFlakes
Автор

How do you make AI explosives soldier do this? But also with logic that no friendlies will be caught in the blast?

keithygadget
Автор

Hi. Thanks for this tutorial. Any advice tho on how to stop a spawner spawning on destruction of the building? The spawner is from the Ryan's zombies n demons mod. I've tried syncing triggers to the house and or spawner but nothing seems to work. Any info is much appreciated. Thanks again.

jamesplusfive
Автор

Nice video
I would to see how to get ai to place ieds ?
Thank you

michael
Автор

You should let you viewer know that you have more vids by maybe suggesting a thumbnail of some of your videos on all of your videos.

anonymousnameless