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Altos Setup Guide
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Welcome to Altos, a Unity asset for adding volumetric clouds and a procedural skybox to your projects. With Altos, you can create dynamic, realistic clouds that move and change over time, as well as a procedurally generated skybox that includes a day-night cycle.
To get started with Altos, simply import the asset into your Unity project and add the Sky Director. From there, you can customize the clouds and skybox to your liking using the provided controls in the Altos component.
One of the key features of Altos is the ability to create a dynamic day-night cycle. You can adjust the length of the day, the position of the sun, and the colors of the sky to create a wide range of atmospheric effects.
Altos also includes a variety of cloud types and shapes, so you can create everything from wispy cirrus clouds to thick, stormy clouds. You can also control the movement and behavior of the clouds to create dynamic, realistic effects.
Overall, Altos is a powerful tool for adding volumetric clouds and a procedural skybox to your Unity projects. With its customizable controls and dynamic day-night cycle, it's easy to create beautiful, atmospheric environments in your games and other projects.
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